White Mage (Conjurer)Weißmagier (Druide)Mage Blanc (Élémentaliste)白魔道士 (幻術士)白魔法师 (幻术师)백마도사 (환술사)

White Mage (Conjurer)

White Mage White Mage
Description:
Deals earth damage with a potency of 140.
Description:
Restores target's HP.
Cure Potency: 500
Additional Effect: 15% chance next Cure II will cost no MP
Duration: 15s
Additional Effect: 15% chance next Cure II will cost no MP
Duration: 15s
Description:
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 30
Duration: 30s
Description:
Afflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Description:
Removes a single detrimental effect from target.
Description:
Resurrects target to a weakened state.
Description:
Gradually restores own MP.
Potency: 55
Duration: 21s
Description:
Deals earth damage with a potency of 190.
Description:
Next spell is cast immediately.
Duration: 10s
Description:
Restores target's HP.
Cure Potency: 800
Description:
Reduces spell cast time and recast time, and auto-attack delay by 20%.
Duration: 15s
Additional Effect: Grants 3 stacks of Sacred Sight
Duration: 30s
Description:
Grants healing over time effect to target.
Cure Potency: 250
Duration: 18s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 600
Description:
Quickly dash 15 yalms forward.
Cannot be executed while bound.
Description:
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 6s
Description:
Deals unaspected damage with a potency of 140 to all nearby enemies.
Additional Effect: Stun
Duration: 4s
Description:
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 50
Duration: 30s
Description:
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s
Description:
Restores all of a target's HP.
Description:
Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter.
Cure Potency: 100
Duration: 24s
Additional Effect: Increases HP recovery via healing actions on party members in the designated area by 10%
Description:
Restores target's HP.
Cure Potency: 800
Additional Effect: Nourishes the Blood Lily
Healing Gauge Cost: 1 Lily
Description:
Deals earth damage with a potency of 220.
Description:
Deals unaspected damage with a potency of 400 to all nearby enemies.
Additional Effect: Restores own HP and the HP of nearby party members
Cure Potency: 400
Additional Effect: Restores 5% of maximum MP
Description:
Next action is executed without MP cost.
Duration: 12s
Maximum Charges: 2
Description:
Restores target's HP.
Cure Potency: 700
Maximum Charges: 2
Description:
Deals earth damage with a potency of 260.
Description:
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency.
Duration: 15s
Maximum Charges: 2
Description:
Grants Confession to self and nearby party members.
Duration: 10s
Party members under the effect of Confession will receive additional healing upon receiving HP recovery via Medica, Medica IIIMedica II, Cure III, or Afflatus Raptureor Cure III.
Cure Potency: 200
Description:
Deals unaspected damage with a potency of 80.
Additional Effect: Unaspected damage over time
Potency: 80
Duration: 30s
Description:
Deals unaspected damage with a potency of 290.
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 1,360,240 for the first enemy, and 50% less for all remaining enemies.
Can only be executed when the Blood Lily is in full bloom.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Additional Effect: Nourishes the Blood Lily
Healing Gauge Cost: 1 Lily
Description:
Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 50 yalms by 10%.
Duration: 20s
Additional Effect: Grants Divine Grace
Duration: 30s
Description:
Deals unaspected damage with a potency of 340.
Description:
Deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Stun
Duration: 4s
Description:
Reduces damage taken by a party member or self by 15%.
Duration: 8s
Description:
Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self.
Duration: 20s
Taking damage will expend 1 stack of Liturgy of the Bell to heal self and all party members within a radius of 20 yalms.
Cure Potency: 400
The effect of this action can only be triggered once per second.
Any remaining stacks of Liturgy of the Bell will trigger an additional healing effect when time expires or upon executing this action a second time.
Cure Potency: 200 for every remaining stack of Liturgy of the Bell
This action does not share a recast timer with any other actions.
Description:
Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self.
Duration: 20s
Taking damage will expend 1 stack of Liturgy of the Bell to heal self and all party members within a radius of 20 yalms.
Cure Potency: 400
The effect of this action can only be triggered once per second.
Any remaining stacks of Liturgy of the Bell will trigger an additional healing effect when time expires or upon executing this action a second time.
Cure Potency: 200 for every remaining stack of Liturgy of the Bell
This action does not share a recast timer with any other actions.
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 640 for the first enemy, and 40% less for all remaining enemies.
Can only be executed while Sacred Sight is active.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 175
Duration: 15s
Description:
Creates a barrier around self and all party members near you that absorbs damage equivalent to a heal of 400 potency.
Duration: 10s
Additional Effect: Grants Divine Aura when barrier effect expires
Divine Aura Effect: Healing over time
Cure Potency: 200
Duration: 15s
Can only be executed while Divine Grace is active.
Description:
Restores 25% of own HP and the HP of all nearby party members.
Description:
Restores 60% of own HP and the HP of all nearby party members.
Description:
Restores 100% of own HP and the HP of all nearby party members, including ones KO'd.
Description:
Regenerating HP over time.
Description:
Regenerating HP over time.
Description:
Spells cannot be interrupted by taking damage.
Description:
Next spell will require no time to cast.
Description:
Restoring MP over time.
Description:
A holy blessing from the gods is nullifying damage.
Description:
Sins are confessed. Additional HP is recovered when receiving the healing effect of certain spells cast by the white mage who granted this effect.
Description:
Regenerating HP over time.
Description:
Sustaining damage over time.
Description:
Healing magic potency is increased while damage taken by nearby party members is reduced.
Description:
Damage taken is reduced.
Description:
Damage taken is increased.
Description:
Regenerating HP over time.
Description:
Restoring HP over time for self and nearby party members.
Description:
Regenerating HP over time.
Description:
Damage taken is reduced.
Description:
Triggers a healing effect upon taking damage, when duration expires, or upon executing Liturgy of the Bell a second time.
Description:
Transfiguration magicks have changed your form. Unable to execute actions.
Description:
A magicked barrier is nullifying damage.
Description:
Regenerating HP over time.
Description:
Regenerating HP over time.
Description:
A magicked barrier is nullifying damage.
Description:
HP recovery via healing actions is reduced.
Description:
Upgrades Stone to Stone II.
Description:
Increases base action damage and HP restoration by 10%.
Description:
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
Duration: 15s
Description:
Increases base action damage and HP restoration by 30%.
Description:
Upgrades Aero to Aero II.
Description:
Adds a Lily to your Healing Gauge for every 20 seconds you are engaged in combat, up to a maximum of 3.
Description:
Upgrades Stone II to Stone III.
Description:
Upgrades Stone III to Stone IV.
Description:
Upgrades Aero II to Dia.
Description:
Upgrades Stone IV to Glare.
Description:
Adds a Blood Lily to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture.
Description:
Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%.
Description:
Upgrades Glare to Glare III.
Description:
Upgrades Holy to Holy III.
Description:
Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.
Description:
Allows the accumulation of charges for consecutive uses of Divine Benison.
Maximum Charges: 2
Description:
Presence of Mind grants 3 stacks of Sacred Sight upon execution.
Duration: 30s
Description:
Increases the potency of Dia and its damage over time to 80, Afflatus Misery to 1,360, and Glare III to 340.
Description:
Upgrades Medica II to Medica III.
Description:
Allows the accumulation of charges for consecutive uses of Tetragrammaton.
Maximum Charges: 2
Description:
Temperance grants Divine Grace upon execution.
Duration: 30s
Description:
Deals unaspected damage with a potency of 6,000.
※Action changes to Glare IV when under the effect of Sacred Sight.
Description:
Restores target's HP.
Cure Potency: 12,000
Maximum Charges: 2
This action does not share a recast timer with any other actions.
※Action changes to Cure III when under the effect of Cure III Ready.
Description:
Restores HP of self or target with a cure potency of 16,000 and all other nearby party members with a cure potency of 12,000.
Can only be executed while under the effect of Cure III Ready.
※This action cannot be assigned to a hotbar.
Description:
Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.
This action does not share a recast timer with any other actions.
Description:
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency.
Duration: 10s
Additional Effect: Nullifies one status affliction that can be removed by Purify
Barrier potency is doubled when successfully nullifying a status affliction.
Description:
Forcibly transforms target into a diminutive creature, preventing them from using actions other than Purify.
Duration: 2s
Additional Effect: Reduces MP by 2,500
Has no effect on players under an effect that nullifies status afflictions that can be removed by Purify, Relentless Rush, Honing Dance, players riding machina, or non-player combatants.
Description:
Delivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 6,000.
Additional Effect: Reduces damage taken by self and nearby party members by 8%
Duration: 10s
Additional Effect: Grants 3 stacks of Sacred Sight
Duration: 20s
Additional Effect: Grants Cure III Ready
Duration: 20s
Cannot be executed while bound.
※Glare III changes to Glare IV while under the effect of Sacred Sight.
※Cure II changes to Cure III while under the effect of Cure III Ready.
Description:
Deals unaspected damage with a potency of 20,000 to all enemies in a straight line before you.
Additional Effect: Stun
Duration: 2s
Additional Effect: Grants Temperance
Temperance Effect: Grants Regen to self and nearby party members within 30 yalms
Cure Potency: 4,000
Duration: 15s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 60s
Description:
Deals unaspected damage with a potency of 9,000 to target and all enemies nearby it.
Can only be executed while under the effect of Sacred Sight.
※This action cannot be assigned to a hotbar.
Description:
Restores target's HP.
Cure Potency: 15,000
Description:
Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 12,000 potency.
Duration: 10s
Description:
Deals unaspected damage with a potency of 9,000 to target and all enemies nearby it.
Additional Effect: Reduces target's HP recovered by healing actions by 33%
Duration: 10s
Description:
Increases magic damage dealt by 60%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Zauberers

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Description:
Reduces damage taken by 80% while increasing maximum HP by 50%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Ritters

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Description:
Increases maximum MP by 50% and healing magic potency by 25%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Priesters

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Description:
Increases healing magic potency by 50% and maximum HP by 30%, while reducing damage dealt by 5%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des heiligen Ritters

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Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Diebes

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Description:
Increases maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO
Duration: 180m
Description:
Reduces physical damage taken by 22%.
Duration: 30m
Description:
Reduces magic damage taken by 22%.
Duration: 30m
Description:
KOs target. The less the target's HP, the greater the chance of success.
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack
Duration: 30s
Shares a recast timer with all other weaponskills and spells.
Description:
Afflicts target with Paralysis.
Duration: 60s
Description:
Afflicts target and all neaby enemies with Paralysis.
Duration: 60s
Description:
Greatly increases movement speed.
Duration: 10s
Description:
Increases evasion by 15%.
Duration: 45s
Description:
Removes one beneficial status from target.
Description:
Delivers an attack with a potency of 100.
Additional Effect: Reduces target's evasion
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.

Status: Logos-Tarnung

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Description:
Rush to a target's side.
Unable to cast if bound.
Description:
Jump 10 yalms back from current position. Cannot be executed while bound.
Description:
Stuns target.
Duration: 8s
Description:
Converts a portion of damage dealt into HP.
Duration: 45s
Description:
Instantly restores 50% of maximum HP and MP.
Description:
Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list and increasing enmity generation.
Duration: 15s
Description:
Increases target's damage dealt by 10%.
Duration: 300s
Description:
Reduces physical damage taken by 99%.
Duration: 8s
Description:
Reduces magic damage taken by 99%.
Duration: 8s
Description:
Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Description:
Increases the amount of magia aether regenerated over time by self and nearby party members.
Duration: 30s
Description:
Deals unaspected damage with a potency of 200.
Additional Effect: Afflicts undead targets with Banish L, increasing damage taken by 25%
Duration: 60s
Description:
Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
Additional Effect: Afflicts undead targets with Banish L, increasing damage taken by 25%
Duration: 60s
Description:
Increases spell damage by 100% while increasing MP cost.
Duration: 20s
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 15% per stack
Duration: 30s
Effect ends upon using another lost action.
Shares a recast timer with all other weaponskills and spells.
Description:
Increases damage dealt by 70%, draining MP while in use.
Duration: 30s
Spirit of the Veteran Effect: Grants Spell Shield to self
Spell Shield Effect: Reduces magic damage taken by 50%
Duration: 15s
Can only be executed while in combat.
Description:
KOs target. The less the target's HP, the greater the chance of success.
Spirit of the Ordained Effect: Chance of success is increased
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.
Banner of Honed Acuity Effect: Increases damage taken by 10% per stack
Duration: 120s
At maximum stacks, take up the Banner of Transcendent Finesse.
Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%
Duration: 180s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.
Potency increases up to 1,000 based on the weight of the lost action.
The lost action thrown will be lost upon execution.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Temporarily eliminates cast time for all spells.
Duration: 30s
Additional Effect: Magic Burst
Magic Burst Effect: Increases spell damage by 45% while increasing MP cost
Duration: 30s
Spirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP cost
Spirit of the Watcher Effect: Lost Chainspell duration is extended to 90s
Can only be executed while in combat.
Description:
Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.
Duration: 30s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
At maximum stacks, take up the Banner of Limitless Grace.
Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP cost
Duration: 120s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Restores all of a KO'd target's HP.
If the target was weakened at the time of Raise, the weakness effect will be removed.
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants the effect of Reraise to self or target player.
Reraise Effect: Grants an 80% chance of automatic revival upon KO
Duration: 180m
Description:
Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10%
Description:
Deals unaspected damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Increases damage undead enemies take by 25%
Duration: 60s
Description:
Removes one beneficial status from target.
Cancels auto-attack upon execution.
Description:
Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.
Additional Effect: Reduces target's accuracy by 10%.
Duration: 15s
Additional Effect: Grants Cleric Stance to self.
Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.
Duration: 15s
Cannot be executed while bound.
Description:
Deals lightning damage with a potency of 300 to all nearby enemies.
Additional Effect: Interrupts all nearby enemies
Additional Effect: Increases damage taken by enemies with Magical Aversion by 10%
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Description:
Greatly increases movement speed.
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion by 30%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self
Rapid Recast Effect: Shortens recast time for next ability used by 60%
Effect only applies to certain abilities.
Duration: 30s
Description:
Resets the recast timer for most actions and role actions.
Description:
Study the lost techniques used by a targeted ally and make them your own.
Cannot be executed while in combat.
Description:
Detect traps within a radius of 15 yalms.
If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.
※This action can only be used in Delubrum Reginae.
Description:
Quickly dash 10 yalms forward.
Additional Effect: Applies Lost Swift to self and nearby party members
Lost Swift Effect: Greatly increases movement speed
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self and nearby party members
Rapid Recast Effect: Shortens recast time for next ability used by 25%
Effect only applies to certain abilities.
Duration: 15s
Cannot be executed while bound.
Description:
Grants the effect of Lost Spellforge to self or target ally.
Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Steelsting.
Description:
Grants the effect of Lost Steelsting to self or target ally.
Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Spellforge.
Description:
Applies a barrier to self or target player reducing physical damage taken by 10%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 10%.
Duration: 30m
Description:
Creates a barrier around self or party member that reflects most magic attacks.
Duration: 10s
Spirit of the Guardian Effect: Duration is increased to 30s
Description:
Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.
Duration: 60s
Description:
Increases damage dealt by an ally or self by 5%.
Duration: 600s
Description:
Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.
Duration: 30s
Description:
Applies a barrier to self or target player reducing physical damage taken by 15%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 15%.
Duration: 30m
Description:
Increases maximum HP of self or target player by 30%.
Duration: 600s
Description:
Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
Description:
Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list.
Additional Effect: Enmity generation is increased and damage taken is reduced by 20%
Duration: 20s
Description:
Description:
Resurrects target to a weakened state.
Description:
Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Description:
Grants Auto-potion to self.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%
Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
Description:
Grants Auto-ether to self.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%
Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
Description:
Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.
Effect cannot be stacked with similar barrier actions.
Duration: 30m
Shares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
Description:
Gradually restores HP.
Cure Potency: 1,600
Duration: 40s
Shares a recast timer with Dynamis Dice and Resistance Elixir.
Description:
Increases damage dealt by 80%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces healing potency by 70% while increasing damage dealt by 100%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 96%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces healing potency by 70% while increasing damage dealt by 120%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Instantly return to the starting point of the area.
Cannot be executed while in combat.
Shares a recast timer with all other weaponskills and spells.
Description:
Grants the effect of Lost Reflect to self.
Lost Reflect Effect: Reflects most magic attacks
Duration: 10s
Shares a recast timer with all other weaponskills and spells.
Description:
Restores own HP and MP to maximum.
Shares a recast timer with Resistance Potion and Dynamis Dice.