AstrologianAstrologeAstromancien占星術師占星术士점성술사

Astrologian

Astrologian Astrologian
Description:
Deals unaspected damage with a potency of 150.
Description:
Restores target's HP.
Cure Potency: 500
Additional Effect: 15% chance next Benefic II will restore critical HP
Duration: 15s
Description:
Deals unaspected damage over time.
Potency: 50
Duration: 30s
Description:
Reduces cast times for spells by 2.5 seconds.
Duration: 15s
Maximum Charges: 2
Description:
Afflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Description:
Removes a single detrimental effect from target.
Description:
Resurrects target to a weakened state.
Description:
Gradually restores own MP.
Potency: 55
Duration: 21s
Description:
Restores target's HP.
Cure Potency: 400
Potency increases up to 900 as the target's HP decreases, reaching its maximum value when the target has 30% HP or less.
Maximum Charges: 3
Description:
Next spell is cast immediately.
Duration: 10s
Description:
Restores target's HP.
Cure Potency: 800
Description:
Draws the Balance, the Arrow, the Spire, and the Lord of Crownsand the Spire from your divining deck.
Additional Effect: Restores 20% of maximum MP
Upon execution, Play I changes to The Balance, Play II changes to The Arrow, Play III changes to The Spire, Minor Arcana changes to Lord of Crowns, and Astral Draw changes to Umbral Draw.
Shares a recast timer with Umbral Draw.
Description:
Draws the Spear, the Bole, the Ewer, and the Lady of Crownsand the Ewer from your divining deck.
Additional Effect: Restores 20% of maximum MP
Upon execution, Play I changes to The Spear, Play II changes to The Bole, Play III changes to The Ewer, Minor Arcana changes to Lady of Crowns, and Umbral Draw changes to Astral Draw.
Shares a recast timer with Astral Draw.
※This action cannot be assigned to a hotbar.
※Astral Draw changes to Umbral Draw when requirements for execution are met.
Description:
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.
Astral Draw Effect: Action changes to The Balance
Umbral Draw Effect: Action changes to The Spear
Description:
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.
Astral Draw Effect: Action changes to The Arrow
Umbral Draw Effect: Action changes to The Bole
Description:
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.
Astral Draw Effect: Action changes to The Spire
Umbral Draw Effect: Action changes to The Ewer
Description:
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
※This action cannot be assigned to a hotbar.
※Play I changes to The Balance when requirements for execution are met.
Description:
Increases HP recovery via healing actions for a party member or self by 10%.
Duration: 15s
※This action cannot be assigned to a hotbar.
※Play II changes to The Arrow when requirements for execution are met.
Description:
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 400 potency.
Duration: 30s
※This action cannot be assigned to a hotbar.
※Play III changes to The Spire when requirements for execution are met.
Description:
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
※This action cannot be assigned to a hotbar.
※Play I changes to The Spear when requirements for execution are met.
Description:
Reduces damage taken by a party member or self by 10%.
Duration: 15s
※This action cannot be assigned to a hotbar.
※Play II changes to The Bole when requirements for execution are met.
Description:
Grants healing over time effect to a party member or self.
Cure Potency: 200
Duration: 15s
※This action cannot be assigned to a hotbar.
※Play III changes to The Ewer when requirements for execution are met.
Description:
Restores target's HP.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 250
Duration: 15s
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s
Description:
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 6s
Description:
Deals unaspected damage with a potency of 120 to target and all enemies nearby it.
Description:
Deals unaspected damage over time.
Potency: 60
Duration: 30s
Description:
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
Description:
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.
Duration: 20s
Description:
Increases damage dealt by self and nearby party members by 6%.
Duration: 20s
Additional Effect: Grants Divining
Duration: 30s
Description:
Deals unaspected damage with a potency of 160.
Description:
Creates a celestial ring 8 yalms around the caster.
Duration: 18s
Additional Effect: Reduces damage taken by 10% for self and any party members within 30 yalms and applies Wheel of Fortune to self and any party members within 8 yalms
Duration: 5s
Wheel of Fortune Effect: Regen
Cure Potency: 100
Duration: 15s
Effects will be applied continuously to self and all party members standing within the celestial ring.
Collective Unconscious effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Additional Effect: Regen
Cure Potency: 100
Duration: 15s
Description:
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.
Duration: 10s
Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 205 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 540
After 10s, Earthly Dominance effect is changed to Giant Dominance.
Duration: 10s
Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 310 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 720
Description:
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 205 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 540
While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 310 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 720
Description:
Deals unaspected damage with a potency of 190.
Description:
Deals unaspected damage with a potency of 400 to all nearby enemies.
※This action cannot be assigned to a hotbar.
※Minor Arcana changes to Lord of Crowns when requirements for execution are met.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
※This action cannot be assigned to a hotbar.
※Minor Arcana changes to Lady of Crowns when requirements for execution are met.
Description:
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.
Astral Draw Effect: Action changes to Lord of Crowns
Umbral Draw Effect: Action changes to Lady of Crowns
Description:
Deals unaspected damage over time.
Potency: 70
Duration: 30s
Description:
Deals unaspected damage with a potency of 230.
Description:
Restores own or target party member's HP.
Cure Potency: 200
Additional Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
Duration: 30s
Maximum Charges: 2
Description:
Reads your fortune and those of nearby party members, granting them Horoscope.
Duration: 10s
Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Helios ConjunctionAspected Helios.
Duration: 30s
Restores the HP of those under either effect when the cards are read a second time or the effect expires.
Horoscope Cure Potency: 200
Horoscope Helios Cure Potency: 400
Description:
Restores own HP and the HP of all nearby party members.
Potency is determined by the Horoscope effect of party members. Effect expires upon execution.
Horoscope Potency: 200
Horoscope Helios Potency: 400
Description:
Increases healing magic potency by 20%.
Duration: 20s
Additional Effect: When casting Aspected Benefic or Helios ConjunctionAspected Helios, erects a magicked barrier which nullifies damage
Aspected Benefic Effect: Nullifies damage equaling 250% of the amount of HP restored
Helios ConjunctionAspected Helios Effect: Nullifies damage equaling 125% of the amount of HP restored
Duration: 30s
Additional Effect: Grants Suntouched
Duration: 30s
Description:
Deals unaspected damage with a potency of 270.
Description:
Deals unaspected damage with a potency of 140 to target and all enemies nearby it.
Description:
Reduces damage taken by self or target party member by 10%.
Duration: 8s
Additional Effect: Restores HP at the end of the effect's duration
Cure Potency: 500
Description:
Deals unaspected damage to all nearby enemies with a potency of 270 for the first enemy, and 40% less for all remaining enemies.
Additional Effect: Grants Macrocosmos to self and all nearby party members
Duration: 15s
For the effect's duration, 50% of damage taken is compiled.
Restores HP equal to a cure of 200 potency plus compiled damage when the effect expires or upon execution of Microcosmos.
Amount restored cannot exceed the target's maximum HP.
Recast timer cannot be affected by status effects or gear attributes.
Description:
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 200 potency plus 50% of compiled damage.
Amount restored cannot exceed the target's maximum HP.
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 860 for the first enemy and 50% less for all remaining enemies.
Can only be executed while Divining.
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 175
Duration: 15s
Description:
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Can only be executed while Suntouched.
Description:
Restores 25% of own HP and the HP of all nearby party members.
Description:
Restores 60% of own HP and the HP of all nearby party members.
Description:
Description:
Spells cannot be interrupted by taking damage.
Description:
Next spell will require no time to cast.
Description:
Regenerating HP over time.
Description:
Regenerating HP over time.
Description:
An aetheric bond is created with a party member. Each time a single-target healing spell is cast, that member will recover partial HP.
Description:
An aetheric bond is created with a party astrologian. Each time a single-target healing spell is cast by the astrologian, you will recover partial HP.
Description:
Damage taken is reduced.
Description:
Regenerating HP over time.
Description:
Restoring MP over time.
Description:
Damage taken is reduced.
Description:
Damage taken is increased.
Description:
Damage taken is reduced.
Description:
Damage dealt is increased.
Description:
Damage dealt is increased.
Description:
Damage dealt is increased.
Description:
Regenerating HP over time.
Description:
Sustaining damage over time.
Description:
A magicked barrier is nullifying damage.
Description:
Primed to receive the healing effects of Horoscope.
Description:
Healing magic potency is increased.
Description:
A magicked barrier is nullifying damage.
Description:
Damage dealt is increased while damage taken is reduced.
Description:
Damage dealt and potency of all HP restoration actions are reduced.
Description:
Spell cast and recast times are reduced.
Helios is upgraded to Aspected Helios, while Benefic is upgraded to Aspected Benefic.
Description:
Damage taken is reduced.
Description:
Restores HP when effect duration expires or the astrologian who granted this effect executes Microcosmos. Healing potency is based on damage taken and compiled over the duration of the effect.
Description:
Restores HP when effect duration expires or the astrologian who granted this effect executes Microcosmos. Healing potency is based on damage taken and compiled over the duration of the effect.
Description:
Damage dealt and potency of HP restoration actions are increased.
Description:
Damage dealt is increased.
Description:
HP recovery via healing actions is increased.
Description:
Damage dealt is increased.
Description:
Damage taken is reduced.
Description:
Regenerating HP over time.
Description:
A magicked barrier is nullifying damage.
Description:
Regenerating HP over time.
Description:
Damage taken is reduced.
Description:
The Lady of Crowns card is drawn.
Description:
The Lord of Crowns card is drawn.
Description:
A magicked barrier is nullifying damage.
Description:
A magicked barrier is nullifying damage.
Description:
HP recovery via healing actions is reduced.
Description:
Increases base action damage and HP restoration by 10%.
Description:
Grants a 15% chance that your next Benefic II will restore critical HP.
Duration: 15s
Description:
Increases base action damage and HP restoration by 30%.
Description:
Upgrades Combust to Combust II.
Description:
Upgrades Malefic to Malefic II.
Description:
Upgrades Malefic II to Malefic III.
Description:
Reduces Lightspeed recast time to 60 seconds.
Description:
Lord of Crowns can be drawn when executing Astral Draw, and Lady of Crowns can be drawn when executing Umbral Draw.
Description:
Upgrades Combust II to Combust III.
Description:
Upgrades Malefic III to Malefic IV.
Description:
Allows the accumulation of charges for consecutive uses of Essential Dignity.
Maximum Charges: 2
Description:
Upgrades Malefic IV to Fall Malefic.
Description:
Upgrades Gravity to Gravity II.
Description:
Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic's Regen effect to 250, Aspected Helios to 250, and Aspected Helios's Regen effect to 150.
Description:
Allows the accumulation of charges for consecutive uses of Celestial Intersection.
Maximum Charges: 2
Description:
Grants Divining upon executing Divination.
Duration: 30s
Description:
Increases the potency of Combust III's damage over time to 70, Fall Malefic to 270, Gravity II to 140, and Macrocosmos to 270.
Description:
Upgrades Aspected Helios to Helios Conjunction.
Description:
Allows a third charge of Essential Dignity.
Description:
Grants Suntouched upon executing Neutral Sect.
Duration: 30s
Description:
Deals unaspected damage with a potency of 6,000.
When cast via Double Cast, reduces the recast time of Double Cast by 6 seconds.
Description:
Restores target's HP.
Cure Potency: 6,000
Potency increases up to 9,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.
Additional Effect: Grants Diurnal Benefic to target
Diurnal Benefic Effect: Gradually restores HP
Cure Potency: 3,000
Duration: 6s
When cast via Double Cast, grants Nocturnal Benefic.
Nocturnal Benefic Effect: Creates a barrier around target that absorbs damage equivalent to a heal of 4,000 potency
Duration: 12s
Maximum Charges: 2
This action does not share a recast timer with any other actions.
Description:
Deals unaspected damage with a potency of 7,500 to target and all enemies nearby it.
Additional Effect: Afflicts first target with Heavy +75%
Duration: 3s
When cast via Double Cast, Binds first target.
Duration: 3s
This action does not share a recast timer with any other actions.
Description:
Repeats the Fall Malefic, Aspected Benefic, or Gravity II you previously cast.
Maximum Charges: 2
Can only be executed following Fall Malefic, Aspected Benefic, or Gravity II.
Description:
Deals unaspected damage with a potency of 6,000.
When cast via Double Cast, reduces the recast time of Double Cast by 6 seconds.
Description:
Restores target's HP.
Cure Potency: 6,000
Potency increases up to 9,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.
Additional Effect: Grants Diurnal Benefic to target
Diurnal Benefic Effect: Gradually restores HP
Cure Potency: 3,000
Duration: 6s
When cast via Double Cast, grants Nocturnal Benefic.
Nocturnal Benefic Effect: Creates a barrier around target that absorbs damage equivalent to a heal of 4,000 potency
Duration: 12s
Maximum Charges: 2
This action does not share a recast timer with any other actions.
Description:
Deals unaspected damage with a potency of 7,500 to target and all enemies nearby it.
Additional Effect: Afflicts first target with Heavy +75%
Duration: 3s
When cast via Double Cast, Binds first target.
Duration: 3s
This action does not share a recast timer with any other actions.
Description:
Deals unaspected damage with a potency of 10,000 to all nearby enemies.
Additional Effect: Grants Macrocosmos to self and all nearby party members
Duration: 10s
Action changes to Microcosmos upon execution.
For the effect's duration, 20% of damage taken is compiled.
Restores HP equal to a cure of 4,000 potency plus compiled damage when the effect expires or upon execution of Microcosmos.
This action does not share a recast timer with any other actions.
Description:
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 4,000 potency plus 20% of compiled damage.
※This action cannot be assigned to a hotbar.
Description:
Increases damage dealt and healing potency of self and nearby party members by 30%, while reducing damage dealt and healing potency of nearby enemies by 30%.
Effect is reduced by 10% every 5 seconds.
Duration: 15s
Additional Effect: Grants Divining to self
Duration: 15s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 105s
※Action changes to Oracle upon execution.
Description:
Draws either the Lord of Crowns or the Lady of Crowns from your divining deck.
Action changes to the drawn arcanum.
Duration: 10s
Description:
Restores own HP and the HP of all nearby party members.
Cure Potency: 6,000
Additional Effect: Reduces target's damage taken by 10%
Duration: 10s
Can only be executed while the Lady of Crowns is drawn.
※This action cannot be assigned to a hotbar.
Description:
Deals unaspected damage with a potency of 6,000 to all nearby enemies.
Additional Effect: Increases target's damage taken by 10%
Duration: 10s
Can only be executed while the Lord of Crowns is drawn.
※This action cannot be assigned to a hotbar.
Description:
Quickly dash 15 yalms forward.
Additional Effect: Leaves behind a Pole Star at point of origin, and grants Retrograde Ready to self
Duration: 10s
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 5s
Cannot be executed while bound.
※Action changes to Retrograde upon execution.
Description:
Move instantly to the Pole Star left behind by you.
Can only be executed while under the effect of Retrograde Ready.
Cannot be executed while bound.
※This action cannot be assigned to a hotbar.
Description:
Deals unaspected damage with a potency of 6,000 to target and all enemies nearby it.
Additional Effect: Stun
Duration: 2s
Can only be executed while Divining.
※This action cannot be assigned to a hotbar.
Description:
Restores target's HP.
Cure Potency: 15,000
Description:
Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 12,000 potency.
Duration: 10s
Description:
Deals unaspected damage with a potency of 9,000 to target and all enemies nearby it.
Additional Effect: Reduces target's HP recovered by healing actions by 33%
Duration: 10s
Description:
Increases magic damage dealt by 60%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Zauberers

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Description:
Reduces damage taken by 80% while increasing maximum HP by 50%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Ritters

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Description:
Increases maximum MP by 50% and healing magic potency by 25%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Priesters

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Description:
Increases healing magic potency by 50% and maximum HP by 30%, while reducing damage dealt by 5%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des heiligen Ritters

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Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Diebes

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Description:
Increases maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO
Duration: 180m
Description:
Reduces physical damage taken by 22%.
Duration: 30m
Description:
Reduces magic damage taken by 22%.
Duration: 30m
Description:
KOs target. The less the target's HP, the greater the chance of success.
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack
Duration: 30s
Shares a recast timer with all other weaponskills and spells.
Description:
Afflicts target with Paralysis.
Duration: 60s
Description:
Afflicts target and all neaby enemies with Paralysis.
Duration: 60s
Description:
Greatly increases movement speed.
Duration: 10s
Description:
Increases evasion by 15%.
Duration: 45s
Description:
Removes one beneficial status from target.
Description:
Delivers an attack with a potency of 100.
Additional Effect: Reduces target's evasion
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.

Status: Logos-Tarnung

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Description:
Rush to a target's side.
Unable to cast if bound.
Description:
Jump 10 yalms back from current position. Cannot be executed while bound.
Description:
Stuns target.
Duration: 8s
Description:
Converts a portion of damage dealt into HP.
Duration: 45s
Description:
Instantly restores 50% of maximum HP and MP.
Description:
Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list and increasing enmity generation.
Duration: 15s
Description:
Increases target's damage dealt by 10%.
Duration: 300s
Description:
Reduces physical damage taken by 99%.
Duration: 8s
Description:
Reduces magic damage taken by 99%.
Duration: 8s
Description:
Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Description:
Increases the amount of magia aether regenerated over time by self and nearby party members.
Duration: 30s
Description:
Deals unaspected damage with a potency of 200.
Additional Effect: Afflicts undead targets with Banish L, increasing damage taken by 25%
Duration: 60s
Description:
Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
Additional Effect: Afflicts undead targets with Banish L, increasing damage taken by 25%
Duration: 60s
Description:
Increases spell damage by 100% while increasing MP cost.
Duration: 20s
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 15% per stack
Duration: 30s
Effect ends upon using another lost action.
Shares a recast timer with all other weaponskills and spells.
Description:
Increases damage dealt by 70%, draining MP while in use.
Duration: 30s
Spirit of the Veteran Effect: Grants Spell Shield to self
Spell Shield Effect: Reduces magic damage taken by 50%
Duration: 15s
Can only be executed while in combat.
Description:
KOs target. The less the target's HP, the greater the chance of success.
Spirit of the Ordained Effect: Chance of success is increased
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.
Banner of Honed Acuity Effect: Increases damage taken by 10% per stack
Duration: 120s
At maximum stacks, take up the Banner of Transcendent Finesse.
Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%
Duration: 180s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.
Potency increases up to 1,000 based on the weight of the lost action.
The lost action thrown will be lost upon execution.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Temporarily eliminates cast time for all spells.
Duration: 30s
Additional Effect: Magic Burst
Magic Burst Effect: Increases spell damage by 45% while increasing MP cost
Duration: 30s
Spirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP cost
Spirit of the Watcher Effect: Lost Chainspell duration is extended to 90s
Can only be executed while in combat.
Description:
Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.
Duration: 30s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
At maximum stacks, take up the Banner of Limitless Grace.
Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP cost
Duration: 120s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Restores all of a KO'd target's HP.
If the target was weakened at the time of Raise, the weakness effect will be removed.
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants the effect of Reraise to self or target player.
Reraise Effect: Grants an 80% chance of automatic revival upon KO
Duration: 180m
Description:
Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10%
Description:
Deals unaspected damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Increases damage undead enemies take by 25%
Duration: 60s
Description:
Removes one beneficial status from target.
Cancels auto-attack upon execution.
Description:
Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.
Additional Effect: Reduces target's accuracy by 10%.
Duration: 15s
Additional Effect: Grants Cleric Stance to self.
Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.
Duration: 15s
Cannot be executed while bound.
Description:
Deals lightning damage with a potency of 300 to all nearby enemies.
Additional Effect: Interrupts all nearby enemies
Additional Effect: Increases damage taken by enemies with Magical Aversion by 10%
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Description:
Greatly increases movement speed.
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion by 30%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self
Rapid Recast Effect: Shortens recast time for next ability used by 60%
Effect only applies to certain abilities.
Duration: 30s
Description:
Resets the recast timer for most actions and role actions.
Description:
Study the lost techniques used by a targeted ally and make them your own.
Cannot be executed while in combat.
Description:
Detect traps within a radius of 15 yalms.
If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.
※This action can only be used in Delubrum Reginae.
Description:
Quickly dash 10 yalms forward.
Additional Effect: Applies Lost Swift to self and nearby party members
Lost Swift Effect: Greatly increases movement speed
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self and nearby party members
Rapid Recast Effect: Shortens recast time for next ability used by 25%
Effect only applies to certain abilities.
Duration: 15s
Cannot be executed while bound.
Description:
Grants the effect of Lost Spellforge to self or target ally.
Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Steelsting.
Description:
Grants the effect of Lost Steelsting to self or target ally.
Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Spellforge.
Description:
Applies a barrier to self or target player reducing physical damage taken by 10%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 10%.
Duration: 30m
Description:
Creates a barrier around self or party member that reflects most magic attacks.
Duration: 10s
Spirit of the Guardian Effect: Duration is increased to 30s
Description:
Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.
Duration: 60s
Description:
Increases damage dealt by an ally or self by 5%.
Duration: 600s
Description:
Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.
Duration: 30s
Description:
Applies a barrier to self or target player reducing physical damage taken by 15%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 15%.
Duration: 30m
Description:
Increases maximum HP of self or target player by 30%.
Duration: 600s
Description:
Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
Description:
Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list.
Additional Effect: Enmity generation is increased and damage taken is reduced by 20%
Duration: 20s
Description:
Description:
Resurrects target to a weakened state.
Description:
Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Description:
Grants Auto-potion to self.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%
Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
Description:
Grants Auto-ether to self.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%
Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
Description:
Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.
Effect cannot be stacked with similar barrier actions.
Duration: 30m
Shares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
Description:
Gradually restores HP.
Cure Potency: 1,600
Duration: 40s
Shares a recast timer with Dynamis Dice and Resistance Elixir.
Description:
Increases damage dealt by 80%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces healing potency by 70% while increasing damage dealt by 100%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 96%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces healing potency by 70% while increasing damage dealt by 120%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Instantly return to the starting point of the area.
Cannot be executed while in combat.
Shares a recast timer with all other weaponskills and spells.
Description:
Grants the effect of Lost Reflect to self.
Lost Reflect Effect: Reflects most magic attacks
Duration: 10s
Shares a recast timer with all other weaponskills and spells.
Description:
Restores own HP and MP to maximum.
Shares a recast timer with Resistance Potion and Dynamis Dice.