Black Mage (Thaumaturge)Schwarzmagier (Thaumaturg)Mage Noir (Occultiste)黒魔道士 (呪術士)黑魔法师 (咒术师)흑마도사 (주술사)

Black Mage (Thaumaturge)

Black Mage Black Mage
Description:
Deals ice damage with a potency of 180.
Additional Effect: Grants Umbral Ice or removes Astral Fire
Description:
Deals fire damage with a potency of 180.
Additional Effect: Grants Astral Fire or removes Umbral Ice
Additional Effect: 40% chance to grant Firestarter
Firestarter Effect: Next Fire III will cost no MP and have no cast timeAdditional Effect: 40% chance to grant Firestarter
Firestarter Effect: Next Fire III will cost no MP and have no cast time
Description:
Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire.
Description:
Deals lightning damage with a potency of 100.
Additional Effect: Lightning damage over time
Potency: 45
Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
Description:
Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
Duration: 15s
Description:
Puts target and all nearby enemies to sleep.
Duration: 30s
Cancels auto-attack upon execution.
Description:
Deals ice damage with a potency of 80 to target and all enemies nearby it.
Additional Effect: Grants Umbral Ice III andGrants Umbral Ice or removes Astral Fire
Description:
Gradually restores own MP.
Potency: 55
Duration: 21s
Description:
Deals unaspected damage with a potency of 100.
Additional Effect: 20% chance potency will double
Description:
Deals fire damage with a potency of 80 to target and all enemies nearby it.
Additional Effect: Grants Astral Fire III and removes Umbral IceGrants Astral Fire or removes Umbral Ice
Description:
Next spell is cast immediately.
Duration: 10s
Description:
Deals lightning damage with a potency of 60 to target and all enemies nearby it.
Additional Effect: Lightning damage over time
Potency: 30
Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
Description:
Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
Duration: 20s
Description:
Fully restores MP.
Additional Effect: Grants Astral Fire III
Additional Effect: Grants Thunderhead
Additional Effect: Grants 3 Umbral Hearts
Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.
Description:
Deals fire damage with a potency of 290.
Additional Effect: Grants Astral Fire III and removes Umbral Ice
Description:
Deals ice damage with a potency of 290.
Additional Effect: Grants Umbral Ice III and removes Astral Fire
Description:
Grants Umbral Ice and 1 Umbral Heart.
Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Grants Umbral Ice.
Grants Umbral Ice.
Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
Umbral Ice I: 2,500 MP
Umbral Ice II: 5,000 MP
Umbral Ice III: 10,000 MP
Grants Umbral Ice III and 3 Umbral Hearts, and also restores 10,000 MP when used while outside of combat.
Grants Umbral Ice III and restores 10,000 MP when used while outside of combat.
Grants Umbral Ice III and restores 10,000 MP when used while outside of combat.
Can only be executed while under the effect of Umbral Ice.
Description:
Deals ice damage with a potency of 120 to target and all enemies nearby it.
Additional Effect: Grants 3 Umbral Hearts
Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.
Description:
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 6s
Description:
Deals lightning damage with a potency of 120.
Additional Effect: Lightning damage over time
Potency: 50
Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
Description:
Rush to a target party member's side.
Unable to cast if bound.
Description:
Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
Additional Effect: Grants Astral Fire III
Additional Effect: Grants 3 stacks of Astral Soul
Effect ends when Astral Fire expires.
Can only be executed while under the effect of Astral Fire.
Description:
Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
Duration: 20s
Maximum Charges: 2
Cannot be executed while under the effect of Ley Lines.
Description:
Deals ice damage with a potency of 300.
Additional Effect: Grants 3 Umbral Hearts
Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.
Description:
Deals fire damage with a potency of 300.
Additional Effect: Grants Astral Soul
Effect ends when Astral Fire expires.
Can only be executed while under the effect of Astral Fire.
Description:
Move instantly to Ley Lines drawn by you.
Cannot be executed while bound.
Description:
Deals lightning damage with a potency of 80 to target and all enemies nearby it.
Additional Effect: Lightning damage over time
Potency: 35
Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
Description:
The next three spells will require no cast time.
Duration: 15s
Maximum Charges: 2
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 600 for the first enemy, and 25% less for all remaining enemies.
Polyglot Cost: 1
Description:
Deals fire damage with a potency of 350.
Additional Effect: Grants Astral Fire III
Can only be executed while under the effect of Astral Fire.
Description:
Deals unaspected damage with a potency of 890.
Polyglot Cost: 1
Description:
Deals fire damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Grants Astral Fire III and removes Umbral Ice
Description:
Deals ice damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Grants Umbral Ice III and removes Astral Fire
Description:
Grants Polyglot.
Can only be executed while under the effect of Astral Fire or Umbral Ice.
Description:
Deals unaspected damage with a potency of 540.
Astral Fire Bonus: Grants Firestarter
Firestarter Effect: Next Fire III will require no time to cast and cost no MP
Umbral Ice Bonus: Requires no MP to cast
Can only be executed while under the effect of Paradox.
※This action cannot be assigned to a hotbar.
※Fire and Blizzard change to Paradox when requirements for execution are met.
Description:
Deals lightning damage with a potency of 150.
Additional Effect: Lightning damage over time
Potency: 60
Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
Description:
Deals lightning damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Lightning damage over time
Potency: 40
Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
Description:
Weave ley lines anew, setting your circle of power at a new location.
Can only be executed while under the effect of Ley Lines, and the effect duration will not be reset.
Description:
Deals fire damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.
Description:
Deals unaspected damage with a potency of 1,650 to all enemies near point of impact.
Description:
Deals unaspected damage with a potency of 3,600 to all enemies near point of impact.
Description:
Deals unaspected damage with a potency of 6,150 to all enemies near point of impact.
Description:
Spells cannot be interrupted by taking damage.
Description:
Next spell will require no time to cast.
Description:
Restoring MP over time.
Description:
Sustaining lightning damage over time.
Description:
Damage taken is increased.
Description:
The next spell will be cast immediately.
Description:
Damage dealt is reduced.
Description:
An aetherial barrier is preventing damage.
Description:
Sustaining lightning damage over time.
Description:
A magicked barrier is nullifying damage.
Description:
Fire is upgraded to Flare and Blizzard is upgraded to Freeze.
Description:
Sustaining lightning damage over time.
Description:
Sustaining lightning damage over time.
Description:
Certain actions are dealing additional damage to target and nearby enemies.
Description:
Damage taken is reduced while countering attacks.
Description:
Damage dealt is reduced.
Description:
Damage dealt and potency of all HP restoration actions are reduced.
Description:
Casting of certain fire and ice spells will grant a stack of Astral Fire and Umbral Ice respectively.
Maximum Stacks: 1
While under the effect of Astral Fire, the potency of Fire spells is increased by 40%, the cost of casting Fire spells is doubled, MP recovery is reduced to 0, and the potency of Ice spells is reduced by 10%.
While under the effect of Umbral Ice, the cost of casting Ice spells is reduced to 0, 2,500 MP is recovered upon landing an Ice spell, and the potency of Fire spells is reduced by 10%.
Description:
Increases base action damage and HP restoration by 10%.
Description:
Allows the stacking of a second Astral Fire and Umbral Ice.
While under the effect of Astral Fire, the potency of Fire spells is increased by 60% and the potency of Ice spells is reduced by 20%.
While under the effect of Umbral Ice, 5,000 MP is recovered upon landing an Ice spell and the potency of Fire spells is reduced by 20%.
Description:
Allows the stacking of a third Astral Fire and Umbral Ice.
Casting Fire II or Blizzard II grants maximum stacks of Astral Fire or Umbral Ice respectively.
While under the effect of Astral Fire III, the potency of Fire spells is increased by 80%, and the cast time of Ice spells is halved and potency lowered by 30%.
While under the effect of Umbral Ice III, 10,000 MP is recovered upon landing an Ice spell, and the cast time of Fire spells is halved and potency lowered by 30%.
Description:
Increases base action damage and HP restoration by 30%.
Description:
Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no cast time.
Description:
Upgrades Thunder to Thunder III.
Description:
Increases damage dealt by 5% while under the effect of Astral Fire or Umbral Ice.
Description:
Grants stacks of Umbral Heart upon casting Freeze, or executing Manafont or Umbral Soul.
Description:
Upgrades Thunder II to Thunder IV.
Description:
Grants the effect of Polyglot upon maintaining Enochian for 30 seconds. Also improves Enochian's magic damage increase to 10%.
Description:
Improves Enochian's magic damage increase to 15%.
Description:
Allows the stacking of a second Polyglot.
Description:
Allows for the immediate casting of Foul.
Description:
Upgrades Fire II and Blizzard II to High Fire II and High Blizzard II.
Description:
Reduces Manafont recast time to 100 seconds.
Description:
Improves Enochian's magic damage increase to 22%.
Description:
Adds a Paradox marker to your Elemental Gauge.
The marker is made active after reaching Astral Fire III then swapping to the opposite element. Conversely, the marker can also be made active after reaching Umbral Ice III and gaining 3 Umbral Hearts then swapping to the opposite element. The marker is made inactive when the effect of Astral Fire or Umbral Ice expires.
Fire and Blizzard become Paradox when the Paradox marker is made active.
Description:
Upgrades Thunder III to High Thunder and Thunder IV to High Thunder II.
Description:
The location of Ley Lines can be reset while its effect is active.
Description:
Improves Enochian's magic damage increase to 27%.
Description:
Allows the stacking of a third Polyglot.
Description:
Grants a stack of Astral Soul upon landing Fire IV or Flare.
Maximum Stacks: 6
Allows for the immediate casting of Despair.
Description:
Deals fire damage with a potency of 6,000.
Additional Effect: Grants Astral Fire
Duration: 15s
Effect cannot be stacked with Umbral Ice.
Additional Effect: Grants Paradox
Duration: 15s
※Action changes to Fire III upon execution.
Description:
Deals fire damage with a potency of 10,000.
Additional Effect: Grants Astral Fire III
Duration: 15s
Effect cannot be stacked with Umbral Ice.
Can only be executed while under the effect of Astral Fire II.
※Action changes to High Fire II upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals fire damage with a potency of 12,000 to target and all enemies nearby it.
Additional Effect: Grants Astral Fire III
Duration: 15s
Effect cannot be stacked with Umbral Ice.
Can only be executed while under the effect of Soul Resonance.
※This action cannot be assigned to a hotbar.
Description:
Deals ice damage with a potency of 4,500.
Additional Effect: Grants Umbral Ice
Duration: 15s
Effect cannot be stacked with Astral Fire.
Additional Effect: Grants Paradox
Duration: 15s
※Action changes to Blizzard III upon execution.
Description:
Deals ice damage with a potency of 7,500.
Additional Effect: Grants Umbral Ice III
Duration: 15s
Effect cannot be stacked with Astral Fire.
Can only be executed while under the effect of Umbral Ice II.
※Action changes to High Blizzard II upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals ice damage with a potency of 9,000 to target and all enemies nearby it.
Additional Effect: Grants Umbral Ice III
Duration: 15s
Effect cannot be stacked with Astral Fire.
Can only be executed while under the effect of Soul Resonance.
※This action cannot be assigned to a hotbar.
Description:
Deals lightning damage to all nearby enemies with a potency of 15,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 15,000 potency
Duration: 10s
This action does not share a recast timer with any other actions.
Description:
Deals unaspected damage with a potency of 12,000.
Additional Effect: Absorbs 50% of damage dealt as HP
Potency is reduced to 8,000 when your HP is below 50%, but absorbs 200% of damage dealt as HP.
Maximum Charges: 2
This action does not share a recast timer with any other actions.
Description:
Rush to a target's side.
Cannot be executed while bound.
Description:
Grants 5 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
Duration: 30s
Additional Effect: Grants Elemental Star
Elemental Star Effect: Action changes to Flare Star while under the effect of Astral Fire, or Frost Star while under the effect of Umbral Ice
Duration: 30s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 60s
Description:
Deals unaspected damage with a potency of 9,000.
Additional Effect: Increases your stacks of Astral Fire or Umbral Ice to maximum
Duration: 15s
Can only be executed while under the effect of Paradox.
This action does not share a recast timer with any other actions.
Description:
Deals fire damage with a potency of 8,000.
Additional Effect: Grants Astral Fire II
Duration: 15s
Effect cannot be stacked with Umbral Ice.
Can only be executed while under the effect of Astral Fire.
※Action changes to Fire IV upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals ice damage with a potency of 6,000.
Additional Effect: Grants Umbral Ice II
Duration: 15s
Effect cannot be stacked with Astral Fire.
Can only be executed while under the effect of Umbral Ice.
※Action changes to Blizzard IV upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals fire damage to target and all enemies nearby it with a potency of 12,000 for the first enemy, and 8,000 for all remaining enemies.
Additional Effect: Grants Astral Fire
Duration: 15s
Effect cannot be stacked with Umbral Ice
Can only be executed while under the effect of Astral Fire III.
※Action changes to Fire III upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals ice damage to target and all enemies nearby it with a potency of 9,000 for the first enemy, and 6,000 for all remaining enemies.
Additional Effect: Grants Umbral Ice
Duration: 15s
Effect cannot be stacked with Astral Fire.
Can only be executed while under the effect of Umbral Ice III.
※Action changes to Blizzard III upon execution.
※This action cannot be assigned to a hotbar.
Description:
Changes to Wreath of Fire while under the effect of Astral Fire, or Wreath of Ice while under the effect of Umbral Ice.
Description:
Grants Wreath of Fire.
Wreath of Fire Effect: Deals additional fire damage with a potency of 4,500 to target and all enemies within 5 yalms when casting spells
Ignores the effects of Guard when dealing damage.
Duration: 10s
Can only be executed while under the effect of Astral Fire.
※This action cannot be assigned to a hotbar.
Description:
Grants Wreath of Ice.
Wreath of Ice Effect: Reduces damage taken by 20% and delivers an ice attack with a potency of 3,000 every time you suffer damage
Duration: 10s
Can only be executed while under the effect of Umbral Ice.
※This action cannot be assigned to a hotbar.
Description:
Deals fire damage with a potency of 18,000 to target and all enemies nearby it.
Additional Effect: Damage over time
Potency: 4,000
Duration: 9s
Can only be executed while under the effect of Astral Fire and Elemental Star.
※This action cannot be assigned to a hotbar.
Description:
Deals ice damage with a potency of 12,000 to target and all enemies nearby it.
Additional Effect: Afflicts target with Deep Freeze
Deep Freeze Effect: Target is temporarily unable to act
Duration: 3s
Can only be executed while under the effect of Umbral Ice and Elemental Star.
※This action cannot be assigned to a hotbar.
Description:
Lowers target's damage dealt by 33%.
Duration: 5s
Additional Effect: Heavy +75%
Duration: 3s
Description:
Deals magic damage to enemies at the designated area with a potency of 20,000.
You cannot move while casting, nor can you cancel the spell once cast.
Description:
Reduces damage dealt and healing potency of target and all enemies nearby it by 25%.
Duration: 10s
Description:
Deals unaspected damage with a potency of 4,000.
Additional Effect: Increases target's damage taken by 25%
Duration: 5s
Description:
Reduces damage taken by 80% while increasing maximum HP by 50%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Ritters

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Description:
Increases damage dealt by 20%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Kampfkünstlers

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Description:
Increases damage dealt by 30% while reducing magic defense by 60%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Berserkers

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Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Diebes

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Description:
Increases maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO
Duration: 180m
Description:
Reduces physical damage taken by 22%.
Duration: 30m
Description:
Reduces magic damage taken by 22%.
Duration: 30m
Description:
KOs target. The less the target's HP, the greater the chance of success.
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack
Duration: 30s
Shares a recast timer with all other weaponskills and spells.
Description:
Afflicts target with Paralysis.
Duration: 60s
Description:
Afflicts target and all neaby enemies with Paralysis.
Duration: 60s
Description:
Greatly increases movement speed.
Duration: 10s
Description:
Increases evasion by 15%.
Duration: 45s
Description:
Delivers a ranged attack with a potency of 100.
Additional Effect: Afflicts target with Spirit Dart L, increasing damage taken by 8%
Duration: 60s
Description:
Removes one beneficial status from target.
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.

Status: Logos-Tarnung

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Description:
Rush to a target's side.
Unable to cast if bound.
Description:
Jump 10 yalms back from current position. Cannot be executed while bound.
Description:
Stuns target.
Duration: 8s
Description:
Converts a portion of damage dealt into HP.
Duration: 45s
Description:
Instantly restores 50% of maximum HP and MP.
Description:
Shortens recast time for next ability used by 50%.
Duration: 15s
Description:
Restores target's HP.
Cure Potency: 9,000
Description:
Restores target's HP.
Cure Potency: 12,000
Description:
Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 9,000
Description:
Grants Regen to target.
Cure Potency: 2,500
Duration: 21s
Description:
Removes a single detrimental effect from target.
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list and increasing enmity generation.
Duration: 15s
Description:
Resurrects target to a weakened state.
Description:
Increases target's damage dealt by 10%.
Duration: 300s
Description:
Reduces physical damage taken by 99%.
Duration: 8s
Description:
Reduces magic damage taken by 99%.
Duration: 8s
Description:
Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Description:
Increases spell damage by 100% while increasing MP cost.
Duration: 20s
Description:
Reveals all traps within a 15-yalm radius. If no traps exist within 15 yalms, detects whether any traps are present within a 36-yalm radius.
Only effective within dungeons.
Description:
Increases magic damage dealt by 35% while reducing magic damage taken by 22% and decreasing spell MP cost.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Weisen

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Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 15% per stack
Duration: 30s
Effect ends upon using another lost action.
Shares a recast timer with all other weaponskills and spells.
Description:
Increases damage dealt by 70%, draining MP while in use.
Duration: 30s
Spirit of the Veteran Effect: Grants Spell Shield to self
Spell Shield Effect: Reduces magic damage taken by 50%
Duration: 15s
Can only be executed while in combat.
Description:
KOs target. The less the target's HP, the greater the chance of success.
Spirit of the Ordained Effect: Chance of success is increased
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.
Banner of Honed Acuity Effect: Increases damage taken by 10% per stack
Duration: 120s
At maximum stacks, take up the Banner of Transcendent Finesse.
Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%
Duration: 180s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.
Potency increases up to 1,000 based on the weight of the lost action.
The lost action thrown will be lost upon execution.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.
Additional Effect: Unaspected damage over time
Potency: 350
Duration: 60s
The damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players.
Description:
Temporarily eliminates cast time for all spells.
Duration: 30s
Additional Effect: Magic Burst
Magic Burst Effect: Increases spell damage by 45% while increasing MP cost
Duration: 30s
Spirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP cost
Spirit of the Watcher Effect: Lost Chainspell duration is extended to 90s
Can only be executed while in combat.
Description:
Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.
Duration: 30s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
At maximum stacks, take up the Banner of Limitless Grace.
Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP cost
Duration: 120s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Restores target's HP.
Cure Potency: 15,000
Description:
Restores target's HP.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 15,000
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants the effect of Reraise to self or target player.
Reraise Effect: Grants an 80% chance of automatic revival upon KO
Duration: 180m
Description:
Deals unaspected damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Increases damage undead enemies take by 25%
Duration: 60s
Description:
Removes one beneficial status from target.
Cancels auto-attack upon execution.
Description:
Deals lightning damage with a potency of 300 to all nearby enemies.
Additional Effect: Interrupts all nearby enemies
Additional Effect: Increases damage taken by enemies with Magical Aversion by 10%
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Description:
Greatly increases movement speed.
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion by 30%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self
Rapid Recast Effect: Shortens recast time for next ability used by 60%
Effect only applies to certain abilities.
Duration: 30s
Description:
Resets the recast timer for most actions and role actions.
Description:
Study the lost techniques used by a targeted ally and make them your own.
Cannot be executed while in combat.
Description:
Detect traps within a radius of 15 yalms.
If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.
※This action can only be used in Delubrum Reginae.
Description:
Quickly dash 10 yalms forward.
Additional Effect: Applies Lost Swift to self and nearby party members
Lost Swift Effect: Greatly increases movement speed
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self and nearby party members
Rapid Recast Effect: Shortens recast time for next ability used by 25%
Effect only applies to certain abilities.
Duration: 15s
Cannot be executed while bound.
Description:
Grants the effect of Lost Spellforge to self or target ally.
Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Steelsting.
Description:
Grants the effect of Lost Steelsting to self or target ally.
Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Spellforge.
Description:
Applies a barrier to self or target player reducing physical damage taken by 10%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 10%.
Duration: 30m
Description:
Creates a barrier around self or party member that reflects most magic attacks.
Duration: 10s
Spirit of the Guardian Effect: Duration is increased to 30s
Description:
Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.
Duration: 60s
Description:
Increases damage dealt by an ally or self by 5%.
Duration: 600s
Description:
Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.
Duration: 30s
Description:
Applies a barrier to self or target player reducing physical damage taken by 15%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 15%.
Duration: 30m
Description:
Increases maximum HP of self or target player by 30%.
Duration: 600s
Description:
Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
Description:
Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list.
Additional Effect: Enmity generation is increased and damage taken is reduced by 20%
Duration: 20s
Description:
Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.
Duration: 10s
Memorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%
Duration: 50s
Can only be executed while in combat.
Description:
Description:
Resurrects target to a weakened state.
Description:
Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Description:
Grants Auto-potion to self.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%
Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
Description:
Grants Auto-ether to self.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%
Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
Description:
Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.
Effect cannot be stacked with similar barrier actions.
Duration: 30m
Shares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
Description:
Gradually restores HP.
Cure Potency: 1,600
Duration: 40s
Shares a recast timer with Dynamis Dice and Resistance Elixir.
Description:
Increases healing potency by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 20% and critical hit rate by 15%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces maximum HP by 5% while increasing evasion by 40%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 50% and maximum HP by 45%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases healing potency by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 24% and critical hit rate by 18%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces maximum HP by 3% while increasing evasion by 48%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 60% and maximum HP by 54%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Instantly return to the starting point of the area.
Cannot be executed while in combat.
Shares a recast timer with all other weaponskills and spells.
Description:
Grants the effect of Lost Reflect to self.
Lost Reflect Effect: Reflects most magic attacks
Duration: 10s
Shares a recast timer with all other weaponskills and spells.
Description:
Restores own HP and MP to maximum.
Shares a recast timer with Resistance Potion and Dynamis Dice.