GunbreakerRevolverklingePistosabreurガンブレイカー绝枪战士건브레이커

Gunbreaker

Gunbreaker Gunbreaker
Description:
Delivers an attack with a potency of 300.
Description:
Increases damage dealt by 20%.
Duration: 20s
Additional Effect: Grants Ready to Break
Duration: 30s
Description:
Delivers an attack with a potency of 240.
Combo Action: Keen Edge
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 200
Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
Duration: 30s
Description:
Increases parry rate by 50% while reducing damage taken by 10%.
Duration: 20s
Description:
Reduces damage taken by 20%.
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Duration: 20s
Description:
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Description:
Significantly increases enmity generation.
Effect ends upon reuse.
Description:
Cancels the effect of Royal Guard.
Description:
Stuns target.
Duration: 5s
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
Description:
Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity
Description:
Interrupts the use of a target's action.
Description:
Delivers an attack with a potency of 250.
Description:
Reduces damage dealt by nearby enemies by 10%.
Duration: 15s
Description:
Delivers an attack with a potency of 240.
Combo Action: Brutal Shell
Combo Potency: 460
Combo Bonus: Adds a Cartridge to your Powder Gauge
Description:
Delivers an attack with a potency of 460.
Additional Effect: Grants Ready to Blast
Duration: 10s
Effect of Ready to Blast ends upon execution of any weaponskill.
Cartridge Cost: 1
Description:
Nullifies most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
Description:
Reduces damage taken by 30%.
Duration: 15s
Description:
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Combo Action: Demon Slice
Combo Potency: 160
Combo Bonus: Adds a Cartridge to your Powder Gauge
Description:
Grants Regen to target.
Cure Potency: 300
Duration: 18s
Maximum Charges: 2
Description:
Diverts 25% of enmity to target party member.
Description:
Reduces HP by 50% of maximum and renders you impervious to most attacks.
Duration: 10s
Description:
Delivers an attack with a potency of 300.
Additional Effect: Damage over time
Potency: 60
Duration: 30s
Can only be executed when Ready to Break.
Description:
Rush to a targeted enemy's location.
Additional Effect: Increased enmity
Maximum Charges: 2
Cannot be executed while bound.
Description:
Delivers an attack with a potency of 500.
Additional Effect: Grants Ready to Rip
Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Description:
Delivers an attack with a potency of 560.
Combo Action: Gnashing Fang
Combo Bonus: Grants Ready to Tear
Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.
※This action cannot be assigned to a hotbar.
※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Description:
Delivers an attack with a potency of 620.
Combo Action: Savage Claw
Combo Bonus: Grants Ready to Gouge
Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.
※This action cannot be assigned to a hotbar.
※Savage Claw changes to Wicked Talon when requirements for execution are met.
Description:
Delivers an attack with a potency of 150 to all nearby enemies.
Additional Effect: Damage over time
Potency: 60
Duration: 15s
Description:
Reduces physical damage taken by 5% and magic damage taken by 10% for self and nearby party members.
Duration: 15s
Description:
Reduces damage taken by a party member or self by 15%.
Duration: 7s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s
Description:
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Burst Strike may be followed by Hypervelocity.
Fated Circle may be followed by Fated Brand.
Description:
Delivers an attack with a potency of 240.
Can only be executed when Ready to Rip.
※This action cannot be assigned to a hotbar.
※Continuation changes to Jugular Rip when requirements for execution are met.
Description:
Delivers an attack with a potency of 280.
Can only be executed when Ready to Tear.
※This action cannot be assigned to a hotbar.
※Continuation changes to Abdomen Tear when requirements for execution are met.
Description:
Delivers an attack with a potency of 320.
Can only be executed when Ready to Gouge.
※This action cannot be assigned to a hotbar.
※Continuation changes to Eye Gouge when requirements for execution are met.
Description:
Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Grants Ready to Raze
Duration: 10s
Effect of Ready to Raze ends upon execution of any weaponskill.
Cartridge Cost: 1
Description:
Draws aetheric energy from target, adding 3 Cartridges to your Powder Gauge.
Additional Effect: Grants Ready to Reign
Duration: 30s
Description:
Delivers an attack with a potency of 800.
Description:
Reduces damage taken by target party member or self by 15%.
Duration: 8s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s
Additional Effect: Grants Clarity of Corundum to target
Clarity of Corundum Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Catharsis of Corundum to target
Catharsis of Corundum Effect: Restores HP when HP falls to 50% or below, or upon effect duration expiration
Cure Potency: 900
Duration: 20s
Description:
Delivers an attack with a potency of 200.
Can only be executed when Ready to Blast.
※This action cannot be assigned to a hotbar.
※Continuation changes to Hypervelocity when requirements for execution are met.
Description:
Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Description:
Reduces damage taken by 40%.
Additional Effect: Increases maximum HP by 20% and restores the amount increased.
Duration: 15s
Description:
Delivers an attack with a potency of 120 to all nearby enemies.
Can only be executed when Ready to Raze.
※This action cannot be assigned to a hotbar.
※Continuation changes to Fated Brand when requirements for execution are met.
Description:
Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Can only be executed when Ready to Reign.
Description:
Delivers an attack to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.
※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Description:
Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.
※Noble Blood changes to Lion Heart when requirements for execution are met.
Description:
Reduces damage taken by all party members by 20%.
Duration: 10s
Description:
Reduces damage taken by all party members by 40%.
Duration: 15s
Description:
Description:
Damage taken is reduced.
Description:
Damage taken is reduced.
Description:
Damage dealt is increased.
Description:
Parry rate is increased while damage taken is reduced.
Description:
Enmity is increased.
Description:
Damage taken is reduced.
Description:
Regenerating HP over time.
Description:
Impervious to most attacks.
Description:
Sustaining damage over time.
Description:
Sustaining damage over time.
Description:
Physical and magic damage taken are reduced.
Description:
Damage taken is reduced.
Description:
A highly effective defensive maneuver is nullifying damage.
Description:
Damage taken is reduced.
Description:
Damage taken is increased.
Description:
Damage taken is reduced while HP recovered via healing actions is increased.
Description:
A highly effective defensive maneuver is nullifying damage.
Description:
Regenerating HP over time.
Description:
Damage dealt is reduced.
Description:
Next weaponskill will deal increased damage.
Description:
Damage taken is reduced.
Description:
Damage dealt and potency of HP restoration actions are increased. Movement speed is also increased.
Description:
A magicked barrier is nullifying damage.
Description:
A magicked barrier is nullifying damage.
Description:
A magicked barrier is nullifying damage.
Description:
A magicked barrier is nullifying damage.
Description:
Inflicting a portion of sustained damage back to its source.
Description:
Swinging blade wildly, dealing damage over time to nearby enemies and deflecting a portion of damage taken.
Description:
Maximum HP is increased while damage taken is reduced.
Description:
A magicked barrier is nullifying damage.
Description:
Damage taken is reduced.
Description:
Damage taken is increased.
Description:
Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
Description:
Stores a Cartridge in your Powder Gauge after successfully completing a combo with Solid Barrel.
Maximum Cartridges: 2
Description:
Grants the effect of Brutal Shell after successfully completing a combo with Brutal Shell.
Duration: 30s
Description:
Become Ready to Break after executing No Mercy.
Duration: 30s
Description:
Upgrades Danger Zone to Blasting Zone.
Description:
Upgrades Heart of Stone to Heart of Corundum.
Description:
Allows the accumulation of charges for consecutive uses of Aurora.
Maximum Charges: 2
Description:
Increases the potency of Keen Edge to 200, Brutal Shell to 160, and Solid Barrel to 140.
Description:
Become Ready to Blast after executing Burst Strike.
Duration: 10s
Continuation changes to Hypervelocity while under the effect of Ready to Blast.
Description:
Increases Powder Gauge capacity to 3 Cartridges.
Executing Bloodfest stores 3 Cartridges.
Description:
Upgrades Nebula to Great Nebula.
Description:
Increases the potency of Keen Edge to 300, Brutal Shell to 240, Solid Barrel to 240, Burst Strike to 460, Gnashing Fang to 500, Savage Claw to 560, Wicked Talon to 620, Jugular Rip to 240, Abdomen Tear to 280, Eye Gouge to 320, Blasting Zone to 800, and Hypervelocity to 200.
Description:
Become Ready to Raze after executing Fated Circle.
Duration: 10s
Continuation changes to Fated Brand when Ready to Raze.
Description:
Grants the effect of Ready to Reign after executing Bloodfest.
Duration: 30s
Description:
Delivers an attack with a potency of 5,000.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 6,000.
Combo Action: Keen Edge
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 7,000.
Combo Action: Brutal Shell
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 8,000.
Combo Action: Solid Barrel
Additional Effect: Grants Ready to Blast
Duration: 10s
※Continuation changes to Hypervelocity while under the effect of Ready to Blast.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 7,000.
Additional Effect: Grants Ready to Rip
Duration: 10s
※Continuation changes to Jugular Rip while under the effect of Ready to Rip.
Description:
Delivers an attack with a potency of 8,000.
Combo Action: Gnashing Fang
Additional Effect: Grants Ready to Tear
Duration: 10s
※Continuation changes to Abdomen Tear while under the effect of Ready to Tear.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 9,000.
Combo Action: Savage Claw
Additional Effect: Grants Ready to Gouge
Duration: 10s
※Continuation changes to Eye Gouge while under the effect of Ready to Gouge.
※This action cannot be assigned to a hotbar.
Description:
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Burst Strike may be followed by Hypervelocity.
Fated Circle may be followed by Fated Brand.
Description:
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
Duration: 6s
Can only be executed when Ready to Blast.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 6s
Can only be executed when Ready to Rip.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 6s
Can only be executed when Ready to Tear.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 6s
Can only be executed when Ready to Gouge.
※This action cannot be assigned to a hotbar.
Description:
Rushes target and delivers an attack with a potency of 2,000.
Additional Effect: Grants No Mercy
No Mercy Effect: Increases damage dealt and healing potency by 10%, while also increasing movement speed by 25%
Duration: 7s
Maximum Charges: 2
Cannot be executed while bound.
Description:
Delivers an attack with a potency of 5,000.
Potency increases up to 10,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.
Description:
Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
Duration: 4s
Activates Terminal Trigger when effect duration expires.
Additional Effect: Afflicts target with Relentless Shrapnel, increasing target's damage taken by 5%
Duration: 6s
Maximum Stacks: 5
Can be executed while moving.
Can only be executed when the limit gauge is full.
Gauge Charge Time: 60s
※Action changes to Terminal Trigger upon execution.
Description:
Description:
Delivers an attack with a potency of 12,000 to all nearby enemies.
Additional Effect: Stun
Duration: 3s
Can only be executed while under the effect of Relentless Rush.
Relentless Rush effect expires upon execution.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 4,000 to all nearby enemies.
Additional Effect: Heavy +75%
Duration: 4s
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
Duration: 6s
Can only be executed while under the effect of Ready to Raze.
※This action cannot be assigned to a hotbar.
Description:
Grants self or target party member the effect of Heart of Corundum and Catharsis of Corundum.
Heart of Corundum Effect: Reduces damage taken by 10%
Duration: 10s
Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
Cure Potency: 12,000
Duration: 10s
Description:
Delivers an attack with a potency of 8,000 to all nearby enemies.
Additional Effect: Grants Nebula
Duration: 10s
Nebula Effect: Counters all incoming attacks.
Counter Potency: 4,000
Additional Effect: Grants Ready to Raze
Duration: 10s
This weaponskill does not share a recast timer with any other actions.
※Continuation changes to Fated Brand while under the effect of Ready to Raze.
Description:
Delivers an attack with a potency of 8,000 to all nearby enemies.
Additional Effect: Increases target's damage taken by 25%
Duration: 10s
Description:
Reduces damage taken by 50% while increasing HP recovered by healing actions by 25%.
Duration: 15s
Description:
Delivers an attack with a potency of 8,000.
Additional Effect: 30-yalm knockback
Removes Guard from enemies under its effect.
Description:
Increases damage dealt by 40%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Kämpfers

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Description:
Reduces damage taken by 45% while increasing maximum HP by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Wächters

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Description:
Increases evasion by 25% while reducing damage dealt by 5%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Spähers

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Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Diebes

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Description:
Increases maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO
Duration: 180m
Description:
Reduces physical damage taken by 22%.
Duration: 30m
Description:
Reduces magic damage taken by 22%.
Duration: 30m
Description:
KOs target. The less the target's HP, the greater the chance of success.
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack
Duration: 30s
Shares a recast timer with all other weaponskills and spells.
Description:
Afflicts target with Paralysis.
Duration: 60s
Description:
Afflicts target and all neaby enemies with Paralysis.
Duration: 60s
Description:
Greatly increases movement speed.
Duration: 10s
Description:
Increases evasion by 15%.
Duration: 45s
Description:
Deals unaspected damage to all nearby enemies with a potency of 4,000, while dealing damage with a potency of 999,999 to self.
Description:
Delivers an attack with a potency of 100.
Additional Effect: Reduces target's evasion
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.

Status: Logos-Tarnung

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Description:
Rush to a target's side.
Unable to cast if bound.
Description:
Jump 10 yalms back from current position. Cannot be executed while bound.
Description:
Stuns target.
Duration: 8s
Description:
Converts a portion of damage dealt into HP.
Duration: 45s
Description:
Instantly restores 50% of maximum HP and MP.
Description:
Delivers an attack with a potency of 300.
Can only be executed immediately after evading an attack.
Additional Effect: Slow +20%
Duration: 30s
Description:
Shortens recast time for next ability used by 50%.
Duration: 15s
Description:
Restores target's HP.
Cure Potency: 9,000
Description:
Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 9,000
Description:
Grants Regen to target.
Cure Potency: 2,500
Duration: 21s
Description:
Removes a single detrimental effect from target.
Description:
Resurrects target to a weakened state.
Description:
Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Description:
Delivers an attack with a potency of 1,000.
Can only be executed when your HP is below 50%.
Additional Effect: Restores an amount of own HP proportional to damage dealt
Description:
Increases physical damage dealt while dealing damage to self over time.
Stacks increase every 3 seconds, up to a maximum of 16. For each stack, physical damage dealt is increased by 15%, and potency of damage dealt to self increases by 360.
Duration: 48s
Description:
Reduces damage taken by 64%.
Grants one stack of HP Boost each time damage equal to or greater than half of maximum HP is taken from a single-target attack.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Helden

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Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 15% per stack
Duration: 30s
Effect ends upon using another lost action.
Shares a recast timer with all other weaponskills and spells.
Description:
Increases damage dealt by 30% and critical hit rate by 40%.
Duration: 30s
Spirit of the Irregular Effect: Damage bonus effect is increased to 40%
Spirit of the Platebearer Effect: Grants Solid Shield to self
Solid Shield Effect: Reduces physical damage taken by 50%
Duration: 15s
Can only be executed while in combat.
Description:
Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
KOs target. The less the target's HP, the greater the chance of success.
Spirit of the Ordained Effect: Chance of success is increased
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.
Banner of Honed Acuity Effect: Increases damage taken by 10% per stack
Duration: 120s
At maximum stacks, take up the Banner of Transcendent Finesse.
Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%
Duration: 180s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.
Potency increases up to 1,000 based on the weight of the lost action.
The lost action thrown will be lost upon execution.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.
Spirit of the Beast Effect: Grants the effect of Lost Font of Power to self
Lost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%
Duration: 18s
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.
Duration: 30s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
At maximum stacks, take up the Banner of Limitless Grace.
Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP cost
Duration: 120s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Restores target's HP.
Cure Potency: 15,000
Description:
Restores target's HP.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 15,000
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores all of a KO'd target's HP.
If the target was weakened at the time of Raise, the weakness effect will be removed.
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants the effect of Reraise to self or target player.
Reraise Effect: Grants an 80% chance of automatic revival upon KO
Duration: 180m
Description:
Afflicts target and all nearby enemies with Paralysis.
Duration: 60s
Description:
Removes one beneficial status from target.
Cancels auto-attack upon execution.
Description:
Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Interrupts all nearby enemies
Additional Effect: Increases damage taken by enemies with Physical Aversion by 10%
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Description:
Greatly increases movement speed.
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion by 30%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self
Rapid Recast Effect: Shortens recast time for next ability used by 60%
Effect only applies to certain abilities.
Duration: 30s
Description:
Resets the recast timer for most actions and role actions.
Description:
Study the lost techniques used by a targeted ally and make them your own.
Cannot be executed while in combat.
Description:
Detect traps within a radius of 15 yalms.
If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.
※This action can only be used in Delubrum Reginae.
Description:
Quickly dash 10 yalms forward.
Additional Effect: Applies Lost Swift to self and nearby party members
Lost Swift Effect: Greatly increases movement speed
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self and nearby party members
Rapid Recast Effect: Shortens recast time for next ability used by 25%
Effect only applies to certain abilities.
Duration: 15s
Cannot be executed while bound.
Description:
Grants the effect of Lost Spellforge to self or target ally.
Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Steelsting.
Description:
Grants the effect of Lost Steelsting to self or target ally.
Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Spellforge.
Description:
Applies a barrier to self or target player reducing physical damage taken by 10%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 10%.
Duration: 30m
Description:
Creates a barrier around self or party member that reflects most magic attacks.
Duration: 10s
Spirit of the Guardian Effect: Duration is increased to 30s
Description:
Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.
Duration: 60s
Description:
Increases damage dealt by an ally or self by 5%.
Duration: 600s
Description:
Reduces damage taken by self and nearby party members by 30%.
Duration: 15s
Description:
Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.
Duration: 30s
Description:
Applies a barrier to self or target player reducing physical damage taken by 15%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 15%.
Duration: 30m
Description:
Increases maximum HP of self or target player by 30%.
Duration: 600s
Description:
Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
Description:
Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Tireless Conviction Effect: Increases damage taken by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
Description:
Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.
Duration: 18s
Maximum stacks grant the effect of Blood Rush.
Blood Rush Effect: Increases damage dealt by 60%, shortens recast times of abilities by 75%, and gradually restores HP and MP. Recast time reduction does not apply to charged actions.
Duration: 30s
Can only be executed while in combat.
Description:
Description:
Resurrects target to a weakened state.
Description:
Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Description:
Grants Auto-potion to self.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%
Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
Description:
Grants Auto-ether to self.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%
Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
Description:
Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.
Effect cannot be stacked with similar barrier actions.
Duration: 30m
Shares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
Description:
Gradually restores HP.
Cure Potency: 1,600
Duration: 40s
Shares a recast timer with Dynamis Dice and Resistance Elixir.
Description:
Increases damage dealt by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases healing potency by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 30% and maximum HP by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 40%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases healing potency by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 36% and maximum HP by 12%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 48%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Instantly return to the starting point of the area.
Cannot be executed while in combat.
Shares a recast timer with all other weaponskills and spells.
Description:
Grants the effect of Lost Reflect to self.
Lost Reflect Effect: Reflects most magic attacks
Duration: 10s
Shares a recast timer with all other weaponskills and spells.
Description:
Restores own HP and MP to maximum.
Shares a recast timer with Resistance Potion and Dynamis Dice.