Paladin (Gladiator)Paladin (Gladiator)Paladin (Gladiateur)ナイト (剣術士)骑士 (剑术师)나이트 (검술사)

Paladin (Gladiator)

Paladin Paladin
Description:
Delivers an attack with a potency of 220.
Description:
Increases damage dealt by 25%.
Duration: 20s
Additional Effect: Grants Goring Blade Ready
Duration: 30s
Description:
Delivers an attack with a potency of 170.
Combo Action: Fast Blade
Combo Potency: 330
Combo Bonus: Restores MP
Description:
Delivers an attack with a potency of 120 to all nearby enemies.
Additional Effect: Increased enmity
Description:
Reduces damage taken by 20%.
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Additional Effect: Increases HP recovery via healing actions on self by 15%
Duration: 20s
Description:
Delivers an attack with a potency of 100.
Additional Effect: Stun
Duration: 6s
Description:
Significantly increases enmity generation.
Effect ends upon reuse.
Description:
Cancels the effect of Iron Will.
Description:
Stuns target.
Duration: 5s
Description:
Delivers a ranged attack with a potency of 100.
Additional Effect: Increased enmity
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
Description:
Interrupts the use of a target's action.
Description:
Reduces damage dealt by nearby enemies by 10%.
Duration: 15s
Description:
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 330
Description:
Delivers an attack with a potency of 270.
Additional Effect: Restores MP
Description:
Nullifies most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
Description:
Reduces damage taken by 15%.
Duration: 6s
Oath Gauge Cost: 50
Description:
Reduces damage taken by 30%.
Duration: 15s
Description:
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Combo Action: Total Eclipse
Combo Potency: 220
Combo Bonus: Restores MP
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s
Description:
Take all damage intended for another party member as long as said member remains within 20 yalms.
Does not activate with certain attacks.
Duration: 12s
Oath Gauge Cost: 50
Description:
Diverts 25% of enmity to target party member.
Description:
Delivers an attack with a potency of 140 to all nearby enemies.
Additional Effect: Damage over time
Potency: 30
Duration: 15s
Description:
Renders you impervious to most attacks.
Duration: 10s
Description:
Block incoming attacks.
Duration: 10s
Description:
Delivers an attack with a potency of 700.
Can only be executed while under the effect of Goring Blade Ready.
Description:
Creates a barrier around self and all party members near you that absorbs damage equivalent to 10% of your maximum HP.
Duration: 30s
Additional Effect: Restores target's HP
Cure Potency: 400
Description:
Restores target's HP.
Cure Potency: 1,000
Additional Effect: Restores to self 50% of HP restored to target if target is a party member
Description:
Delivers an attack with a potency of 200.
Combo Action: Riot Blade
Combo Potency: 460
Combo Bonus: Grants Atonement Ready
Duration: 30s
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s
Description:
Reduces target party member's damage taken by 10%.
Duration: 8s
Additional Effect: Increases damage reduction by an additional 10% if Rampart or GuardianSentinel are active
Additional Effect: Grants Knight's Resolve to target
Knight's Resolve Effect: Reduces damage taken by 10%
Duration: 4s
Additional Effect: Grants Knight's Benediction to target
Knight's Benediction Effect: Gradually restores HP
Cure Potency: 250
Duration: 12s
Oath Gauge Cost: 50
Description:
Deals unaspected damage with a potency of 400.
Divine Might Potency: 500
Requiescat Potency: 700
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Additional Effect: Restores own HP
Cure Potency: 400
Description:
Rushes target and delivers an attack with a potency of 150.
Maximum Charges: 2
Cannot be executed while bound.
Description:
Deals unaspected damage with a potency of 320.
Additional Effect: Grants 4 stacks of Requiescat
Requiescat Effect: Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions,Holy SpiritHoly Spirit and Holy Circle,Holy SpiritHoly Spirit, Holy Circle, and Confiteor,Holy SpiritHoly Spirit and Holy Circle,Holy Spirit and spells will require no cast time
Additional Effect: Grants Confiteor Ready
Duration: 30s
Description:
Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
Duration: 18s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Description:
Deals unaspected damage with a potency of 100 to all nearby enemies.
Divine Might Potency: 250
Requiescat Potency: 350
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Additional Effect: Restores own HP
Cure Potency: 400
Description:
Delivers an attack with a potency of 460.
Additional Effect: Restores MP
Additional Effect: Grants Supplication Ready
Duration: 30s
Can only be executed while under the effect of Atonement Ready.
Description:
Delivers an attack with a potency of 500.
Additional Effect: Restores MP
Additional Effect: Grants Sepulchre Ready
Duration: 30s
Can only be executed while under the effect of Supplication Ready.
※This action cannot be assigned to a hotbar.
※Atonement changes to Supplication when requirements for execution are met.
Description:
Delivers an attack with a potency of 540.
Additional Effect: Restores MP
Can only be executed while under the effect of Sepulchre Ready.
※This action cannot be assigned to a hotbar.
※Supplication changes to Sepulchre when requirements for execution are met.
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 60% less for all remaining enemies.
Requiescat Potency: 1,000
Additional Effect: Restores own HP
Cure Potency: 400
Can only be executed while under the effect of Confiteor Ready. Effect fades upon execution.
Description:
Reduces damage taken by 15%.
Duration: 8s
Additional Effect: Grants Knight's Resolve
Knight's Resolve Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Knight's Benediction
Knight's Benediction Effect: Gradually restores HP
Cure Potency: 250
Duration: 12s
Oath Gauge Cost: 50
Description:
Delivers an attack to target and all enemies nearby it with a potency of 450 for the first enemy, and 60% less for all remaining enemies.
Additional Effect: Restores MP
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 260 for the first enemy, and 60% less for all remaining enemies.
Requiescat Potency: 760
Combo Action: Confiteor
Additional Effect: Restores own HP
Cure Potency: 400
※This action cannot be assigned to a hotbar.
※Confiteor changes to Blade of Faith when requirements for execution are met.
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 380 for the first enemy, and 60% less for all remaining enemies.
Requiescat Potency: 880
Combo Action: Blade of Faith
Additional Effect: Restores own HP
Cure Potency: 400
※This action cannot be assigned to a hotbar.
※Blade of Faith changes to Blade of Truth when requirements for execution are met.
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 60% less for all remaining enemies.
Requiescat Potency: 1,000
Combo Action: Blade of Truth
Additional Effect: Restores own HP
Cure Potency: 400
Additional Effect: Grants Blade of Honor Ready
Duration: 30s
※This action cannot be assigned to a hotbar.
※Blade of Truth changes to Blade of Valor when requirements for execution are met.
Description:
Reduces damage taken by 40%.
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equivalent to a heal of 1,000 potency
Duration: 15s
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 580 for the first enemy, and 60% less for all remaining enemies.
Additional Effect: Grants 4 stacks of Requiescat
Duration: 30s
Requiescat Effect: Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions, and spells will require no cast time
Additional Effect: Grants Confiteor Ready
Duration: 30s
Description:
Deals unaspected damage to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while under the effect of Blade of Honor Ready.
※This action cannot be assigned to a hotbar.
※Imperator changes to Blade of Honor when requirements for execution are met.
Description:
Reduces damage taken by all party members by 20%.
Duration: 10s
Description:
Reduces damage taken by all party members by 40%.
Duration: 15s
Description:
Reduces damage taken by all party members by 80%.
Duration: 12s
Description:
Damage taken is reduced.
Description:
Damage taken is reduced.
Description:
Damage taken is reduced.
Description:
Damage taken is reduced.
Description:
Damage taken is reduced.
Description:
Protecting a party member.
Description:
Impervious to most attacks.
Description:
A holy barrier is nullifying damage.
Description:
Potency of certain actions is increased and spells require no time to cast.
Description:
Spells require no time to cast and consume no MP.
Description:
Damage taken is reduced.
Description:
Damage taken is increased.
Description:
Damage taken is reduced while HP recovered via healing actions is increased.
Description:
Damage taken is reduced.
Description:
Damage dealt and potency of all HP restoration actions are reduced.
Description:
Damage dealt is reduced.
Description:
A holy barrier is nullifying damage. When barrier is completely absorbed, creates a barrier around all nearby party members.
Description:
Damage taken is reduced.
Description:
Sustaining damage over time.
Description:
Able to execute Confiteor.
Description:
A holy barrier is nullifying damage.
Description:
Able to execute Confiteor.
Description:
Damage taken is reduced.
Description:
Damage taken is reduced.
Description:
Able to execute Blade of Faith.
Description:
Able to execute Sepulchre.
Description:
Damage taken is reduced.
Description:
Able to execute Sepulchre.
Description:
Damage taken is increased.
Description:
Damage taken is increased.
Description:
Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
Description:
Increases Oath Gauge by 5 each time an auto-attack lands.
Description:
Grants Goring Blade Ready upon executing Fight or Flight.
Duration: 30s
Description:
Restores MP when using Riot Blade or Spirits Within.
Description:
Upgrades Rage of Halone to Royal Authority.
Description:
Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with Royal Authority:
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s
Description:
Grants the following effects after successfully completing a combo with Prominence:
Combo Bonus: Restores MP
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s
Description:
Extends the duration of Sheltron to 6 seconds.
Description:
Grants Atonement Ready after successfully completing a combo with Royal Authority.
Duration: 30s
Description:
Grants the effect of Confiteor Ready upon landing Requiescat.
Duration: 30s
Description:
Upgrades Sheltron to Holy Sheltron.
Description:
Extends the duration of Intervention to 8 seconds.
Grants Knight's Resolve to target, reducing damage taken by 10%.
Duration: 4s
Grants Knight's Benediction to target, gradually restoring HP over time.
Cure Potency: 250
Duration: 12s
Description:
Adds a healing effect to Holy Spirit, Holy Circle, and Confiteor.
Cure Potency: 400
Description:
Increases the potency of Fast Blade to 200, Riot Blade to 140, Royal Authority to 140, Holy Spirit to 350, Atonement to 400, Supplication to 420, and Sepulchre to 440.
Description:
Upgrades Spirits Within to Expiacion.
Description:
Adds a healing effect to Divine Veil.
Cure Potency: 400
Description:
Upgrades Sentinel to Guardian.
Description:
Increases the potency of Fast Blade to 220, Riot Blade to 170, Royal Authority to 200, Holy Spirit to 400, Atonement to 460, Supplication to 500, Sepulchre to 540, Confiteor to 500, Blade of Faith to 260, Blade of Truth to 380, and Blade of Valor to 500.
Description:
Upgrades Requiescat to Imperator.
Description:
Grants the effect of Blade of Honor Ready upon landing Blade of Valor.
Duration: 30s
Imperator changes to Blade of Honor while under the effect of Blade of Honor Ready.
Description:
Delivers an attack with a potency of 5,000.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 6,000.
Combo Action: Fast Blade
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 7,000.
Combo Action: Riot Blade
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 9,000.
Additional Effect: Grants Supplication Ready
Duration: 15s
Can only be executed while under the effect of Atonement Ready.
※Action changes to Supplication upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals unaspected damage with a potency of 8,000.
Additional Effect: Restores own HP
Cure Potency: 6,000
Description:
Rushes target and delivers an attack with a potency of 2,000.
Additional Effect: Stun
Duration: 2s
Cannot be executed while bound.
Description:
Rush to a target party member's side.
Additional Effect: Take all damage intended for the targeted party member
Duration: 8s
Can only be executed when member is closer than 10 yalms.
Cannot be executed while bound.
Has no effect on targets interacting with an object.
Description:
Grants Holy Sheltron.
Holy Sheltron Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
Duration: 4s
If the barrier is not absorbed and the effect duration expires, deals unaspected damage to all nearby enemies with a potency equal to 150% of the barrier's remaining potency, and grants Sword Oath to self.
Sword Oath Effect: Increases damage dealt by 15%
Duration: 8s
Additional Effect: Heavy +75%
Duration: 4s
Grants Shield Oath when barrier is completely absorbed.
Shield Oath Effect: Reduces damage taken by 15%
Duration: 8s
Description:
Grants the effect of Hallowed Ground to self and Phalanx to nearby party members.
Hallowed Ground Effect: Renders you impervious to most attacks
Duration: 10s
Phalanx Effect: Reduces damage taken by 33%
Duration: 10s
Additional Effect: Grants Blade of Faith Ready
Duration: 15s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 120s
※Action changes to Blade of Faith upon execution.
Description:
Deals unaspected damage with a potency of 11,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Can only be executed while under the effect of Blade of Faith Ready.
※Action changes to Blade of Truth upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Combo Action: Blade of Faith
※Action changes to Blade of Valor upon execution.
※This action cannot be assigned to a hotbar.
Description:
Deals unaspected damage with a potency of 13,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Combo Action: Blade of Truth
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 10,000.
Additional Effect: Grants Sepulchre Ready
Duration: 15s
Can only be executed while under the effect of Supplication Ready.
※Action changes to Sepulchre upon execution.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 11,000.
Can only be executed while under the effect of Sepulchre Ready.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 8,000 to all enemies in a cone before you.
Additional Effect: Increases target's damage taken by 10%
Duration: 10s
Halves the defensive bonus of Guard when targeting enemies under its effect.
This weaponskill does not share a recast timer with any other actions.
Description:
Deals unaspected damage with a potency of 4,000 to target and all enemies nearby it.
Additional Effect: Afflicts target with Sacred Claim
Sacred Claim Effect: Restores HP when successfully landing an attack on targets under this effect
Cure Potency: 3,000
Duration: 10s
Additional Effect: Grants Atonement Ready
Duration: 15s
Additional Effect: Grants Confiteor Ready
Duration: 15s
※Action changes to Confiteor upon execution.
※Royal Authority Combo changes to Atonement while under the effect of Atonement Ready.
Description:
Deals unaspected damage with a potency of 10,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Can only be executed while under the effect of Confiteor Ready.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 8,000 to all nearby enemies.
Additional Effect: Increases target's damage taken by 25%
Duration: 10s
Description:
Reduces damage taken by 50% while increasing HP recovered by healing actions by 25%.
Duration: 15s
Description:
Delivers an attack with a potency of 8,000.
Additional Effect: 30-yalm knockback
Removes Guard from enemies under its effect.
Description:
Increases damage dealt by 40%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Kämpfers

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Description:
Reduces damage taken by 45% while increasing maximum HP by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Wächters

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Description:
Increases evasion by 25% while reducing damage dealt by 5%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Spähers

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Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Diebes

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Description:
Increases maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO
Duration: 180m
Description:
Reduces physical damage taken by 22%.
Duration: 30m
Description:
Reduces magic damage taken by 22%.
Duration: 30m
Description:
KOs target. The less the target's HP, the greater the chance of success.
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack
Duration: 30s
Shares a recast timer with all other weaponskills and spells.
Description:
Afflicts target with Paralysis.
Duration: 60s
Description:
Afflicts target and all neaby enemies with Paralysis.
Duration: 60s
Description:
Greatly increases movement speed.
Duration: 10s
Description:
Increases evasion by 15%.
Duration: 45s
Description:
Deals unaspected damage to all nearby enemies with a potency of 4,000, while dealing damage with a potency of 999,999 to self.
Description:
Delivers an attack with a potency of 100.
Additional Effect: Reduces target's evasion
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.

Status: Logos-Tarnung

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Description:
Rush to a target's side.
Unable to cast if bound.
Description:
Jump 10 yalms back from current position. Cannot be executed while bound.
Description:
Stuns target.
Duration: 8s
Description:
Converts a portion of damage dealt into HP.
Duration: 45s
Description:
Instantly restores 50% of maximum HP and MP.
Description:
Delivers an attack with a potency of 300.
Can only be executed immediately after evading an attack.
Additional Effect: Slow +20%
Duration: 30s
Description:
Shortens recast time for next ability used by 50%.
Duration: 15s
Description:
Restores target's HP.
Cure Potency: 9,000
Description:
Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 9,000
Description:
Grants Regen to target.
Cure Potency: 2,500
Duration: 21s
Description:
Removes a single detrimental effect from target.
Description:
Resurrects target to a weakened state.
Description:
Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Description:
Delivers an attack with a potency of 1,000.
Can only be executed when your HP is below 50%.
Additional Effect: Restores an amount of own HP proportional to damage dealt
Description:
Increases physical damage dealt while dealing damage to self over time.
Stacks increase every 3 seconds, up to a maximum of 16. For each stack, physical damage dealt is increased by 15%, and potency of damage dealt to self increases by 360.
Duration: 48s
Description:
Reduces damage taken by 64%.
Grants one stack of HP Boost each time damage equal to or greater than half of maximum HP is taken from a single-target attack.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Helden

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Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 15% per stack
Duration: 30s
Effect ends upon using another lost action.
Shares a recast timer with all other weaponskills and spells.
Description:
Increases damage dealt by 30% and critical hit rate by 40%.
Duration: 30s
Spirit of the Irregular Effect: Damage bonus effect is increased to 40%
Spirit of the Platebearer Effect: Grants Solid Shield to self
Solid Shield Effect: Reduces physical damage taken by 50%
Duration: 15s
Can only be executed while in combat.
Description:
Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
KOs target. The less the target's HP, the greater the chance of success.
Spirit of the Ordained Effect: Chance of success is increased
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.
Banner of Honed Acuity Effect: Increases damage taken by 10% per stack
Duration: 120s
At maximum stacks, take up the Banner of Transcendent Finesse.
Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%
Duration: 180s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.
Potency increases up to 1,000 based on the weight of the lost action.
The lost action thrown will be lost upon execution.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.
Spirit of the Beast Effect: Grants the effect of Lost Font of Power to self
Lost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%
Duration: 18s
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.
Duration: 30s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
At maximum stacks, take up the Banner of Limitless Grace.
Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP cost
Duration: 120s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Restores target's HP.
Cure Potency: 15,000
Description:
Restores target's HP.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 15,000
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores all of a KO'd target's HP.
If the target was weakened at the time of Raise, the weakness effect will be removed.
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants the effect of Reraise to self or target player.
Reraise Effect: Grants an 80% chance of automatic revival upon KO
Duration: 180m
Description:
Afflicts target and all nearby enemies with Paralysis.
Duration: 60s
Description:
Removes one beneficial status from target.
Cancels auto-attack upon execution.
Description:
Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Interrupts all nearby enemies
Additional Effect: Increases damage taken by enemies with Physical Aversion by 10%
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Description:
Greatly increases movement speed.
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion by 30%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self
Rapid Recast Effect: Shortens recast time for next ability used by 60%
Effect only applies to certain abilities.
Duration: 30s
Description:
Resets the recast timer for most actions and role actions.
Description:
Study the lost techniques used by a targeted ally and make them your own.
Cannot be executed while in combat.
Description:
Detect traps within a radius of 15 yalms.
If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.
※This action can only be used in Delubrum Reginae.
Description:
Quickly dash 10 yalms forward.
Additional Effect: Applies Lost Swift to self and nearby party members
Lost Swift Effect: Greatly increases movement speed
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self and nearby party members
Rapid Recast Effect: Shortens recast time for next ability used by 25%
Effect only applies to certain abilities.
Duration: 15s
Cannot be executed while bound.
Description:
Grants the effect of Lost Spellforge to self or target ally.
Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Steelsting.
Description:
Grants the effect of Lost Steelsting to self or target ally.
Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Spellforge.
Description:
Applies a barrier to self or target player reducing physical damage taken by 10%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 10%.
Duration: 30m
Description:
Creates a barrier around self or party member that reflects most magic attacks.
Duration: 10s
Spirit of the Guardian Effect: Duration is increased to 30s
Description:
Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.
Duration: 60s
Description:
Increases damage dealt by an ally or self by 5%.
Duration: 600s
Description:
Reduces damage taken by self and nearby party members by 30%.
Duration: 15s
Description:
Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.
Duration: 30s
Description:
Applies a barrier to self or target player reducing physical damage taken by 15%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 15%.
Duration: 30m
Description:
Increases maximum HP of self or target player by 30%.
Duration: 600s
Description:
Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
Description:
Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Tireless Conviction Effect: Increases damage taken by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
Description:
Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.
Duration: 18s
Maximum stacks grant the effect of Blood Rush.
Blood Rush Effect: Increases damage dealt by 60%, shortens recast times of abilities by 75%, and gradually restores HP and MP. Recast time reduction does not apply to charged actions.
Duration: 30s
Can only be executed while in combat.
Description:
Description:
Resurrects target to a weakened state.
Description:
Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Description:
Grants Auto-potion to self.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%
Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
Description:
Grants Auto-ether to self.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%
Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
Description:
Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.
Effect cannot be stacked with similar barrier actions.
Duration: 30m
Shares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
Description:
Gradually restores HP.
Cure Potency: 1,600
Duration: 40s
Shares a recast timer with Dynamis Dice and Resistance Elixir.
Description:
Increases damage dealt by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases healing potency by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 30% and maximum HP by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 40%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases healing potency by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 36% and maximum HP by 12%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 48%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Instantly return to the starting point of the area.
Cannot be executed while in combat.
Shares a recast timer with all other weaponskills and spells.
Description:
Grants the effect of Lost Reflect to self.
Lost Reflect Effect: Reflects most magic attacks
Duration: 10s
Shares a recast timer with all other weaponskills and spells.
Description:
Restores own HP and MP to maximum.
Shares a recast timer with Resistance Potion and Dynamis Dice.