Bard (Archer)Barde (Waldläufer)Barde (Archer)吟遊詩人 (弓術士)吟游诗人 (弓箭手)음유시인 (궁술사)

Bard (Archer)

Bard Bard
Description:
Delivers an attack with a potency of 160.
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
Description:
Delivers an attack with a potency of 200.
Can only be executed when under the effect of Hawk's Eye.
Description:
Increases damage dealt by 15%.
Duration: 20s
Description:
Delivers an attack with a potency of 100.
Additional Effect: Venom
Potency: 15
Duration: 45s
Description:
Afflicts target with Heavy +40%.
Duration: 10s
Description:
Instantly restores own HP.
Cure Potency: 800
Description:
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
Description:
Delivers an attack with a potency of 130.
Maximum Charges: 3
Shares a recast timer with Rain of Death.
Description:
Jump 10 yalms away from current target.
Cannot be executed while bound.
Description:
Delivers an attack with a potency of 110 to all enemies in a cone before you.
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
Description:
Increases movement speed of self and nearby party members.
Duration: 30s
Effect ends when enmity is generated. Has no effect in battle.
Description:
Interrupts the use of a target's action.
Description:
Delivers an attack with a potency of 140 to target and all enemies nearby it.
Barrage Potency: 220
Barrage Potency: 220
Can only be executed while under the effect of Hawk's Eye.
Description:
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 20
Duration: 45s
Description:
Grants Mage's Ballad to self and all party members within 50 yalms, increasing damage dealt by 1%.
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
This effect can trigger repeatedly while singing the Mage's Ballad.
Repertoire Effect: Reduces the recast time of Heartbreak ShotBloodletter and Rain of Death by 7.5s
Additional Effect: Grants Mage's Coda
Can only be executed while in combat.
Description:
Nullifies most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
Description:
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.
Duration: 30s
Description:
Grants Barrage, allowing the use of Refulgent ArrowStraight Shot and ShadowbiteWide Volley. Upon execution, Refulgent ArrowStraight Shot will strike the selected target three times, while ShadowbiteWide Volley's potency will be increased to 270.
Duration: 10s
Additional Effect: Grants Resonant Arrow Ready
Duration: 30s
Description:
Grants Army's Paeon to self and all party members within 50 yalms, increasing direct hit rate by 3%.
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
This effect can trigger repeatedly while singing the Army's Paeon.
Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4%
Can be stacked up to 4 times.
Additional Effect: Grants Army's Coda
Can only be executed while in combat.
Description:
Delivers an attack with a potency of 100 to target and all enemies nearby it.
Maximum Charges: 3
Shares a recast timer with Heartbreak ShotBloodletter.
Description:
Increases direct hit rate of self and all nearby party members by 20%.
Duration: 20s
Description:
Grants the Wanderer's Minuet to self and all party members within 50 yalms, increasing critical hit rate by 2%.
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
This effect can trigger repeatedly while singing the Wanderer's Minuet.
Repertoire Effect: Allows execution of Pitch Perfect
Can be stacked up to 3 times.
Additional Effect: Grants Wanderer's Coda
Can only be executed while in combat.
Description:
Delivers an attack to the target and all enemies nearby it. Potency varies with number of Repertoire stacks, dealing full damage for the first enemy, and 55% less for all remaining enemies.
1 Repertoire Stack: 100
2 Repertoire Stacks: 220
3 Repertoire Stacks: 360
Can only be executed when the Wanderer's Minuet is active and you have at least one stack of Repertoire.
Description:
Delivers an attack with a potency of 260.
Description:
Delivers an attack with a potency of 100.
Additional Effect: If the target is suffering from a Caustic Bite or StormbiteVenomous Bite or Windbite effect inflicted by you, the effect timer is reset
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
Description:
Delivers an attack with a potency of 400.
Description:
Reduces damage taken by self and nearby party members by 15%.
Duration: 15s
Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba.
Description:
Delivers an attack with a potency of 150.
Additional Effect: Poison
Potency: 20
Duration: 45s
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
Description:
Deals wind damage with a potency of 100.
Additional Effect: Wind damage over time
Potency: 25
Duration: 45s
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
Description:
Increases HP recovery via healing actions by 15% for self and nearby party members.
Duration: 15s
Description:
Delivers an attack with a potency of 280.
Can only be executed when under the effect of Hawk's Eye.
Description:
Delivers an attack with a potency of 180 to target and all enemies nearby it.
Barrage Potency: 280
Can only be executed when under the effect of Hawk's Eye.
Description:
Delivers an attack with a potency of 220.
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
Description:
Delivers an attack with a potency of 120 to all enemies in a straight line before you.
Soul Voice Gauge Cost: 20
Potency increases up to 600 as Soul Voice Gauge exceeds minimum cost.
Additional Effect: Grants Blast Arrow Ready upon execution while Soul Voice Gauge is 80 or higher
Duration: 10s
Consumes Soul Voice Gauge upon execution.
Description:
Delivers an attack with a potency of 140 to all enemies in a cone before you.
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
Description:
Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while under the effect of Blast Arrow Ready.
※This action cannot be assigned to a hotbar.
※Apex Arrow changes to Blast Arrow when requirements for execution are met.
Description:
Increases damage dealt by self and nearby party members.
Duration: 20s
Effectiveness is determined by the number of different Coda active in the Song Gauge.
1 Coda: 2%
2 Coda: 4%
3 Coda: 6%
Additional Effect: Grants Radiant Encore Ready
Duration: 30s
Can only be executed when at least 1 coda is active.
Description:
Delivers an attack with a potency of 180.
Maximum Charges: 3
Shares a recast timer with Rain of Death.
Description:
Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 55% less for all remaining enemies.
Can only be executed while under the effect of Resonant Arrow Ready.
Description:
Delivers an attack to target and all enemies nearby it.
Potency is determined by the number of different Coda consumed in the Radiant Finale executed prior, dealing full damage for the first enemy, and 55% less for all remaining enemies.
1 Coda: 500
2 Coda: 600
3 Coda: 900
Can only be executed while under the effect of Radiant Encore Ready.
Description:
Description:
Description:
Description:
Direct hit rate is increased.
Description:
Impervious to the next enfeeblement.
Description:
Movement speed is increased. Effect ends upon entering battle.
Description:
HP recovery via healing actions is increased.
Description:
Toxins are causing damage over time.
Description:
Wounds are exposed to the elements, causing damage over time.
Description:
Striking multiple times per weaponskill.
Description:
Damage taken is reduced.
Description:
Damage taken is reduced. Impervious to the next stun, sleep, bind, heavy, silence, knockback, or draw-in effect.
Description:
Movement speed is increased.
Description:
Damage dealt is increased.
Description:
Damage dealt by weaponskills is increased.
Description:
Weaponskill and spell cast and recast time are reduced.
Description:
Damage dealt is increased.
Description:
Critical hit rate is increased.
Description:
Damage dealt is increased.
Description:
Direct hit rate is increased.
Description:
Playing a most radiant finale.
Description:
Damage dealt is increased.
Description:
Nullifying status afflictions that can be removed by Purify.
Description:
Weaponskill cast and recast times are reduced. Increasing damage dealt by self and nearby party members while also increasing movement speed and gradually filling the limit gauge.
Description:
Able to execute Radiant Encore.
Description:
Able to execute Encore of Light.
Description:
Weaponskill and spell cast and recast time are reduced. Movement speed is also increased.
Description:
Damage dealt is increased while damage taken is reduced.
Description:
Adds to Heavy Shot a 20% chance to grant Hawk's Eye.
Duration: 30s
Description:
Increases base action damage by 10%.
Description:
Adds to Quick Nock a 20% chance to grant Hawk's Eye.
Duration: 30s
Description:
Increases base action damage by 20%.
Description:
Upgrades Venomous Bite and Windbite to Caustic Bite and Stormbite respectively.
Description:
Guarantees the trigger of the additional effects for current Mage's Ballad, Army's Paeon, and the Wanderer's Minuet when Empyreal Arrow hits a target.
Description:
Upgrades Straight Shot to Refulgent Arrow.
Description:
Upgrades Wide Volley to Shadowbite.
Description:
Adds to Stormbite, Caustic Bite, and Iron Jaws a 35% chance to grant Hawk's Eye.
Duration: 30s
Description:
Upgrades Heavy Shot to Burst Shot.
Description:
While under the effect of Army's Paeon with at least one stack of Repertoire, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay.
Duration: 10s
Allowing the effect of Army's Paeon and accumulated stacks of Repertoire to expire without singing Mage's Ballad or the Wanderer's Minuet will grant Army's Ethos.
Duration: 30s
While under the effect of Army's Ethos, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse. Both Army's Ethos and Army's Muse require stacks of Repertoire, the number of which will determine the potency of the latter.
1 Repertoire: 1%
2 Repertoire: 2%
3 Repertoire: 4%
4 Repertoire: 12%
Description:
Increases Soul Voice Gauge by 5 each time Repertoire is granted.
Description:
Upgrades Quick Nock to Ladonsbite.
Description:
Allows a third charge of Bloodletter and Rain of Death.
Description:
Grants Blast Arrow Ready upon executing Apex Arrow after the Soul Voice Gauge has reached 80 or higher.
Duration: 10s
Apex Arrow becomes Blast Arrow while under this effect.
Description:
Reduces Troubadour recast time to 90 seconds.
Description:
Grants Mage's Coda, Army's Coda, or Wanderer's Coda upon singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet respectively.
Description:
Upgrades Bloodletter to Heartbreak Shot.
Description:
Increases the potency of Empyreal Arrow to 260, Sidewinder to 400, Refulgent Arrow to 280, Burst Shot to 220, and Apex Arrow to 120 up to 600.
Description:
Grants Resonant Arrow Ready upon executing Barrage.
Duration: 30s
Description:
Improves Troubadour's damage reduction effect to 15%.
Description:
Grants Radiant Encore Ready upon executing Radiant Finale.
Duration: 30s
Description:
Delivers a ranged attack with a potency of 6,000.
Additional Effect: Reduces the recast time of Harmonic Arrow by 5s
Requires casting time to execute. However, it is possible to walk while casting.
Description:
Delivers an attack to target and all enemies nearby it with a potency of 9,000 for the first enemy, and 4,500 for all remaining enemies.
Additional Effect: Reduces the recast time of Harmonic Arrow by 5s
Can only be executed while under the effect of Repertoire.
※This action cannot be assigned to a hotbar.
Description:
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: Grants Frontliner's March
Frontliner's March Effect: Reduces your weaponskill cast time and recast time by 10%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5%
Duration: 30s
Additional Effect: Grants Blast Arrow Ready
Duration: 20s
This weaponskill does not share a recast timer with any other actions.
※Action changes to Blast Arrow while under the effect of Blast Arrow Ready.
Description:
Delivers an attack with a potency of 10,000 to all enemies in a straight line before you.
Additional Effect: 10-yalm knockback
Can only be executed while under the effect of Blast Arrow Ready.
※This action cannot be assigned to a hotbar.
Description:
Silences target.
Duration: 2s
Additional Effect: Grants Repertoire
Duration: 10s
※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire.
Description:
Delivers an attack with a potency of 4,500.
Additional Effect: 10-yalm backstep
Additional Effect: Bind
Duration: 3s
Additional Effect: Grants Repertoire
Duration: 10s
Cannot be executed while bound.
※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire.
Description:
Removes one status affliction from self or target party member that can be removed by Purify. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by Purify.
Duration: 8s
Grants Warden's Grace upon successfully removing or nullifying a status affliction.
Warden's Grace Effect: Reduces damage taken by 25% while increasing HP recovered by healing actions by 25%
Duration: 4s
Description:
Grants Final Fantasia.
Final Fantasia Effect: Reduces your weaponskill cast time and recast time by 10%, while also increasing damage dealt by self and all party members within 30 yalms by 10%, and movement speed by 25%
Effect also gradually fills the limit gauge when targets are in combat.
Duration: 30s
Additional Effect: Grants Encore of Light Ready
Duration: 30s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 120s
※Action changes to Encore of Light upon execution.
Description:
Delivers a ranged attack with a potency of 8,000.
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
2 Charge Potency: 6,000 per strike
3 Charge Potency: 5,000 per strike
4 Charge Potency: 4,250 per strike
Maximum Charges: 4
Description:
Delivers a ranged attack with a potency of 8,000.
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
2 Charge Potency: 6,000 per strike
3 Charge Potency: 5,000 per strike
4 Charge Potency: 4,250 per strike
Maximum Charges: 4
Description:
Delivers a ranged attack with a potency of 8,000.
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
2 Charge Potency: 6,000 per strike
3 Charge Potency: 5,000 per strike
4 Charge Potency: 4,250 per strike
Maximum Charges: 4
Description:
Delivers a ranged attack with a potency of 10,000 to target and all enemies nearby it.
Additional Effect: Reduces target's MP by 5,000
Effect cannot be applied to players riding machina or non-player combatants.
Can only be executed while under the effect of Encore of Light Ready.
※This action cannot be assigned to a hotbar.
Description:
Delivers a ranged attack with a potency of 8,000.
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
2 Charge Potency: 6,000 per strike
3 Charge Potency: 5,000 per strike
4 Charge Potency: 4,250 per strike
Maximum Charges: 4
Description:
Reduces cast time and recast time of spells and weaponskills by 10%, and increases movement speed by 25% for self and nearby party members.
Duration: 12s
Description:
Increases damage dealt by 25%, and reduces damage taken by 25%.
Duration: 10s
Description:
Delivers an attack with a potency of 12,000.
Ignores the effects of Guard when dealing damage.
Description:
Reduces damage taken by 80% while increasing maximum HP by 50%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Ritters

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Description:
Increases damage dealt by 20%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Kampfkünstlers

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Description:
Increases damage dealt by 30% while reducing magic defense by 60%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Berserkers

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Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Diebes

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Description:
Increases maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO
Duration: 180m
Description:
Reduces physical damage taken by 22%.
Duration: 30m
Description:
Reduces magic damage taken by 22%.
Duration: 30m
Description:
KOs target. The less the target's HP, the greater the chance of success.
Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack
Duration: 30s
Shares a recast timer with all other weaponskills and spells.
Description:
Afflicts target with Paralysis.
Duration: 60s
Description:
Afflicts target and all neaby enemies with Paralysis.
Duration: 60s
Description:
Greatly increases movement speed.
Duration: 10s
Description:
Increases evasion by 15%.
Duration: 45s
Description:
Delivers a ranged attack with a potency of 100.
Additional Effect: Afflicts target with Spirit Dart L, increasing damage taken by 8%
Duration: 60s
Description:
Deals unaspected damage to all nearby enemies with a potency of 4,000, while dealing damage with a potency of 999,999 to self.
Description:
Removes one beneficial status from target.
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.

Status: Logos-Tarnung

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Description:
Rush to a target's side.
Unable to cast if bound.
Description:
Jump 10 yalms back from current position. Cannot be executed while bound.
Description:
Stuns target.
Duration: 8s
Description:
Converts a portion of damage dealt into HP.
Duration: 45s
Description:
Instantly restores 50% of maximum HP and MP.
Description:
Shortens recast time for next ability used by 50%.
Duration: 15s
Description:
Restores target's HP.
Cure Potency: 9,000
Description:
Restores target's HP.
Cure Potency: 12,000
Description:
Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 9,000
Description:
Grants Regen to target.
Cure Potency: 2,500
Duration: 21s
Description:
Removes a single detrimental effect from target.
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list and increasing enmity generation.
Duration: 15s
Description:
Resurrects target to a weakened state.
Description:
Reduces physical damage taken by 99%.
Duration: 8s
Description:
Reduces magic damage taken by 99%.
Duration: 8s
Description:
Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Description:
Delivers a ranged attack with a potency of 80. Potency increases up to 1,000% the lower the target's HP.
Generates significant enmity upon use.
Description:
Reveals all traps within a 15-yalm radius. If no traps exist within 15 yalms, detects whether any traps are present within a 36-yalm radius.
Only effective within dungeons.
Description:
Increases physical damage dealt by 25% and evasion by 25%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.

Status: Vermächtnis des Bogengeweihten

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Description:
Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 15% per stack
Duration: 30s
Effect ends upon using another lost action.
Shares a recast timer with all other weaponskills and spells.
Description:
Increases damage dealt by 30% and critical hit rate by 40%.
Duration: 30s
Spirit of the Irregular Effect: Damage bonus effect is increased to 40%
Spirit of the Platebearer Effect: Grants Solid Shield to self
Solid Shield Effect: Reduces physical damage taken by 50%
Duration: 15s
Can only be executed while in combat.
Description:
Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
KOs target. The less the target's HP, the greater the chance of success.
Spirit of the Ordained Effect: Chance of success is increased
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.
Duration: 15s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.
Banner of Honed Acuity Effect: Increases damage taken by 10% per stack
Duration: 120s
At maximum stacks, take up the Banner of Transcendent Finesse.
Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%
Duration: 180s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.
Potency increases up to 1,000 based on the weight of the lost action.
The lost action thrown will be lost upon execution.
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.
Spirit of the Beast Effect: Grants the effect of Lost Font of Power to self
Lost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%
Duration: 18s
This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
Description:
Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.
Duration: 30s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
At maximum stacks, take up the Banner of Limitless Grace.
Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP cost
Duration: 120s
Can only be executed while in combat.
Effect cannot be stacked with other Banner actions.
Description:
Restores target's HP.
Cure Potency: 15,000
Description:
Restores target's HP.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 15,000
Description:
Restores own or target party member's HP and all party members nearby target.
Cure Potency: 21,700
Spirit of the Savior Effect: Regen
Cure Potency: 6,000
Duration: 21s
Description:
Restores all of a KO'd target's HP.
Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self
Sacrifice Effect: When effect expires, you will be KO'd
Duration: 10s
Description:
Grants the effect of Reraise to self or target player.
Reraise Effect: Grants an 80% chance of automatic revival upon KO
Duration: 180m
Description:
Afflicts target and all nearby enemies with Paralysis.
Duration: 60s
Description:
Removes one beneficial status from target.
Cancels auto-attack upon execution.
Description:
Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Interrupts all nearby enemies
Additional Effect: Increases damage taken by enemies with Physical Aversion by 10%
Duration: 60s
Description:
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Description:
Greatly increases movement speed.
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion by 30%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self
Rapid Recast Effect: Shortens recast time for next ability used by 60%
Effect only applies to certain abilities.
Duration: 30s
Description:
Resets the recast timer for most actions and role actions.
Description:
Study the lost techniques used by a targeted ally and make them your own.
Cannot be executed while in combat.
Description:
Detect traps within a radius of 15 yalms.
If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.
※This action can only be used in Delubrum Reginae.
Description:
Quickly dash 10 yalms forward.
Additional Effect: Applies Lost Swift to self and nearby party members
Lost Swift Effect: Greatly increases movement speed
Effect cannot be stacked with other movement speed enhancing abilities.
Duration: 10s
Spirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%
Duration: 60s
Spirit of the Watcher Effect: Grants Rapid Recast to self and nearby party members
Rapid Recast Effect: Shortens recast time for next ability used by 25%
Effect only applies to certain abilities.
Duration: 15s
Cannot be executed while bound.
Description:
Grants the effect of Lost Spellforge to self or target ally.
Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Steelsting.
Description:
Grants the effect of Lost Steelsting to self or target ally.
Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.
Duration: 300s
Effect cannot be stacked with Lost Spellforge.
Description:
Applies a barrier to self or target player reducing physical damage taken by 10%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 10%.
Duration: 30m
Description:
Creates a barrier around self or party member that reflects most magic attacks.
Duration: 10s
Spirit of the Guardian Effect: Duration is increased to 30s
Description:
Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.
Duration: 60s
Description:
Increases damage dealt by an ally or self by 5%.
Duration: 600s
Description:
Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.
Duration: 60s
Description:
Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.
Duration: 30s
Description:
Applies a barrier to self or target player reducing physical damage taken by 15%.
Duration: 30m
Description:
Applies a barrier to self or target player reducing magic damage taken by 15%.
Duration: 30m
Description:
Increases maximum HP of self or target player by 30%.
Duration: 600s
Description:
Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
Description:
Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
Description:
Gesture threateningly, placing yourself at the top of a target's enmity list.
Additional Effect: Enmity generation is increased and damage taken is reduced by 20%
Duration: 20s
Description:
Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.
Duration: 10s
Memorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%
Duration: 50s
Can only be executed while in combat.
Description:
Description:
Resurrects target to a weakened state.
Description:
Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Description:
Grants Auto-potion to self.
Auto-potion Effect: Restores HP automatically when HP falls below 50%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%
Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
Description:
Grants Auto-ether to self.
Auto-ether Effect: Restores MP automatically when MP falls below 20%
Duration: 600s
When triggered, there is a 50% chance the effect will end.
Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%
Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
Description:
Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.
Effect cannot be stacked with similar barrier actions.
Duration: 30m
Shares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
Description:
Gradually restores HP.
Cure Potency: 1,600
Duration: 40s
Shares a recast timer with Dynamis Dice and Resistance Elixir.
Description:
Increases healing potency by 60%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 80% and maximum HP by 45%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 20% and critical hit rate by 15%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces maximum HP by 5% while increasing evasion by 40%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 50% and maximum HP by 45%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases healing potency by 72%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 96% and maximum HP by 54%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases damage dealt by 24% and critical hit rate by 18%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Reduces maximum HP by 3% while increasing evasion by 48%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases defense by 60% and maximum HP by 54%.
Additional Effect: Absorb a portion of damage dealt as HP
Effect ends upon reuse.
Cannot be used with other Essence or Deep Essence actions.
Description:
Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.
Effect ends upon reuse.
Cannot be used with other Essence, Deep Essence, or Pure Essence actions.
It is said that Pure Essences may grant unexpected effects...
※This action can only be used in Delubrum Reginae.
Description:
Instantly return to the starting point of the area.
Cannot be executed while in combat.
Shares a recast timer with all other weaponskills and spells.
Description:
Grants the effect of Lost Reflect to self.
Lost Reflect Effect: Reflects most magic attacks
Duration: 10s
Shares a recast timer with all other weaponskills and spells.
Description:
Restores own HP and MP to maximum.
Shares a recast timer with Resistance Potion and Dynamis Dice.